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/*
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Copyright (C) 2024 Pagefault Games
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package main
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import (
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"encoding/gob"
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"log"
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"net"
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"net/http"
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"os"
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"strconv"
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"github.com/bwmarrin/discordgo"
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"github.com/pagefaultgames/rogueserver/api"
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"github.com/pagefaultgames/rogueserver/api/account"
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"github.com/pagefaultgames/rogueserver/cache"
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"github.com/pagefaultgames/rogueserver/db"
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)
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func main() {
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// env stuff
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debug, _ := strconv.ParseBool(os.Getenv("debug"))
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proto := getEnv("proto", "tcp")
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addr := getEnv("addr", "0.0.0.0:8001")
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tlscert := getEnv("tlscert", "")
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tlskey := getEnv("tlskey", "")
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dbuser := getEnv("dbuser", "pokerogue")
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dbpass := getEnv("dbpass", "pokerogue")
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dbproto := getEnv("dbproto", "tcp")
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dbaddr := getEnv("dbaddr", "localhost")
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dbname := getEnv("dbname", "pokeroguedb")
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redisaddr := getEnv("redisaddr", "localhost:6379")
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redispass := getEnv("redispass", "")
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redisdb := getEnv("redisdb", "0")
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discordclientid := getEnv("discordclientid", "")
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discordsecretid := getEnv("discordsecretid", "")
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googleclientid := getEnv("googleclientid", "")
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googlesecretid := getEnv("googlesecretid", "")
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callbackurl := getEnv("callbackurl", "http://localhost:8001/")
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gameurl := getEnv("gameurl", "https://pokerogue.net")
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discordbottoken := getEnv("discordbottoken", "")
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discordguildid := getEnv("discordguildid", "")
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account.GameURL = gameurl
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account.DiscordClientID = discordclientid
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account.DiscordClientSecret = discordsecretid
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account.DiscordCallbackURL = callbackurl + "/auth/discord/callback"
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account.GoogleClientID = googleclientid
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account.GoogleClientSecret = googlesecretid
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account.GoogleCallbackURL = callbackurl + "/auth/google/callback"
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account.DiscordSession, _ = discordgo.New("Bot " + discordbottoken)
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account.DiscordGuildID = discordguildid
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// register gob types
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gob.Register([]interface{}{})
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gob.Register(map[string]interface{}{})
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// get database connection
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err := db.Init(dbuser, dbpass, dbproto, dbaddr, dbname)
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if err != nil {
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log.Fatalf("failed to initialize database: %s", err)
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}
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// get redis connection
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err = cache.InitRedis(redisaddr, redispass, redisdb)
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if err != nil {
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log.Fatalf("failed to initialize redis: %s", err)
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}
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// create listener
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listener, err := createListener(proto, addr)
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if err != nil {
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log.Fatalf("failed to create net listener: %s", err)
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}
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mux := http.NewServeMux()
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// init api
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if err := api.Init(mux); err != nil {
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log.Fatal(err)
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}
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// start web server
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handler := prodHandler(mux, gameurl)
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if debug {
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handler = debugHandler(mux)
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}
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if tlscert == "" {
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err = http.Serve(listener, handler)
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} else {
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err = http.ServeTLS(listener, handler, tlscert, tlskey)
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}
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if err != nil {
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log.Fatalf("failed to create http server or server errored: %s", err)
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}
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}
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func createListener(proto, addr string) (net.Listener, error) {
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if proto == "unix" {
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os.Remove(addr)
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}
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listener, err := net.Listen(proto, addr)
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if err != nil {
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return nil, err
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}
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if proto == "unix" {
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if err := os.Chmod(addr, 0777); err != nil {
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listener.Close()
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return nil, err
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}
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}
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return listener, nil
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}
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func prodHandler(router *http.ServeMux, clienturl string) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Access-Control-Allow-Headers", "Authorization, Content-Type")
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w.Header().Set("Access-Control-Allow-Methods", "OPTIONS, GET, POST")
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w.Header().Set("Access-Control-Allow-Origin", clienturl)
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if r.Method == "OPTIONS" {
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w.WriteHeader(http.StatusOK)
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return
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}
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router.ServeHTTP(w, r)
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})
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}
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func debugHandler(router *http.ServeMux) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Access-Control-Allow-Headers", "*")
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w.Header().Set("Access-Control-Allow-Methods", "*")
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w.Header().Set("Access-Control-Allow-Origin", "*")
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if r.Method == "OPTIONS" {
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w.WriteHeader(http.StatusOK)
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return
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}
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router.ServeHTTP(w, r)
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})
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}
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func getEnv(key string, defaultValue string) string {
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if value, ok := os.LookupEnv(key); ok {
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return value
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}
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return defaultValue
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}
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