Use ServeMux router instead of switch statement

pull/4/head
maru 8 months ago
parent da572ebdd9
commit fa5dcb0052
No known key found for this signature in database
GPG Key ID: 37689350E9CD0F0D

@ -10,9 +10,31 @@ import (
"github.com/pagefaultgames/pokerogue-server/db"
)
func Init() {
func Init(mux *http.ServeMux) {
scheduleStatRefresh()
daily.Init()
// account
mux.HandleFunc("/account/info", handleAccountInfo)
mux.HandleFunc("/account/register", handleAccountRegister)
mux.HandleFunc("/account/login", handleAccountLogin)
mux.HandleFunc("/account/logout", handleAccountLogout)
// game
mux.HandleFunc("/game/playercount", handleGamePlayerCount)
mux.HandleFunc("/game/titlestats", handleGameTitleStats)
mux.HandleFunc("/game/classicsessioncount", handleGameClassicSessionCount)
// savedata
mux.HandleFunc("/savedata/get", handleSaveData)
mux.HandleFunc("/savedata/update", handleSaveData)
mux.HandleFunc("/savedata/delete", handleSaveData)
mux.HandleFunc("/savedata/clear", handleSaveData)
// daily
mux.HandleFunc("/daily/seed", handleDailySeed)
mux.HandleFunc("/daily/rankings", handleDailyRankings)
mux.HandleFunc("/daily/rankingpagecount", handleDailyRankingPageCount)
}
func getTokenFromRequest(r *http.Request) ([]byte, error) {

@ -7,7 +7,6 @@ import (
"log"
"net/http"
"strconv"
"sync"
"github.com/pagefaultgames/pokerogue-server/api/account"
"github.com/pagefaultgames/pokerogue-server/api/daily"
@ -16,308 +15,301 @@ import (
"github.com/pagefaultgames/pokerogue-server/defs"
)
type Server struct {
Debug bool
Exit *sync.RWMutex
}
/*
The caller of endpoint handler functions are responsible for extracting the necessary data from the request.
Handler functions are responsible for checking the validity of this data and returning a result or error.
Handlers should not return serialized JSON, instead return the struct itself.
*/
func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
// kind of misusing the RWMutex but it doesn't matter
s.Exit.RLock()
defer s.Exit.RUnlock()
func httpError(w http.ResponseWriter, r *http.Request, err error, code int) {
log.Printf("%s: %s\n", r.URL.Path, err)
http.Error(w, err.Error(), code)
}
if s.Debug {
w.Header().Set("Access-Control-Allow-Headers", "*")
w.Header().Set("Access-Control-Allow-Methods", "*")
w.Header().Set("Access-Control-Allow-Origin", "*")
// account
if r.Method == "OPTIONS" {
w.WriteHeader(http.StatusOK)
return
}
func handleAccountInfo(w http.ResponseWriter, r *http.Request) {
username, err := getUsernameFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
switch r.URL.Path {
// /account
case "/account/info":
username, err := getUsernameFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
uuid, err := getUUIDFromRequest(r) // lazy
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
uuid, err := getUUIDFromRequest(r) // lazy
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
response, err := account.Info(username, uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
response, err := account.Info(username, uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
err = json.NewEncoder(w).Encode(response)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
err = json.NewEncoder(w).Encode(response)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json")
}
w.Header().Set("Content-Type", "application/json")
case "/account/register":
err := r.ParseForm()
if err != nil {
httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
return
}
func handleAccountRegister(w http.ResponseWriter, r *http.Request) {
err := r.ParseForm()
if err != nil {
httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
return
}
err = account.Register(r.Form.Get("username"), r.Form.Get("password"))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
err = account.Register(r.Form.Get("username"), r.Form.Get("password"))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
case "/account/login":
err := r.ParseForm()
if err != nil {
httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
return
}
w.WriteHeader(http.StatusOK)
}
response, err := account.Login(r.Form.Get("username"), r.Form.Get("password"))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
func handleAccountLogin(w http.ResponseWriter, r *http.Request) {
err := r.ParseForm()
if err != nil {
httpError(w, r, fmt.Errorf("failed to parse request form: %s", err), http.StatusBadRequest)
return
}
err = json.NewEncoder(w).Encode(response)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
response, err := account.Login(r.Form.Get("username"), r.Form.Get("password"))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json")
case "/account/logout":
token, err := base64.StdEncoding.DecodeString(r.Header.Get("Authorization"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode token: %s", err), http.StatusBadRequest)
return
}
err = json.NewEncoder(w).Encode(response)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
err = account.Logout(token)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json")
}
w.WriteHeader(http.StatusOK)
func handleAccountLogout(w http.ResponseWriter, r *http.Request) {
token, err := base64.StdEncoding.DecodeString(r.Header.Get("Authorization"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode token: %s", err), http.StatusBadRequest)
return
}
// /game
case "/game/playercount":
w.Write([]byte(strconv.Itoa(playerCount)))
case "/game/titlestats":
err := json.NewEncoder(w).Encode(defs.TitleStats{
PlayerCount: playerCount,
BattleCount: battleCount,
})
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
err = account.Logout(token)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json")
case "/game/classicsessioncount":
w.Write([]byte(strconv.Itoa(classicSessionCount)))
w.WriteHeader(http.StatusOK)
}
// /savedata
case "/savedata/get", "/savedata/update", "/savedata/delete", "/savedata/clear":
uuid, err := getUUIDFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
// game
datatype := -1
if r.URL.Query().Has("datatype") {
datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
func handleGamePlayerCount(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(strconv.Itoa(playerCount)))
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
func handleGameTitleStats(w http.ResponseWriter, r *http.Request) {
err := json.NewEncoder(w).Encode(defs.TitleStats{
PlayerCount: playerCount,
BattleCount: battleCount,
})
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
var save any
// /savedata/get and /savedata/delete specify datatype, but don't expect data in body
if r.URL.Path != "/savedata/get" && r.URL.Path != "/savedata/delete" {
if datatype == 0 {
var system defs.SystemSaveData
err = json.NewDecoder(r.Body).Decode(&system)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
save = system
// /savedata/clear doesn't specify datatype, it is assumed to be 1 (session)
} else if datatype == 1 || r.URL.Path == "/savedata/clear" {
var session defs.SessionSaveData
err = json.NewDecoder(r.Body).Decode(&session)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
save = session
}
w.Header().Set("Content-Type", "application/json")
}
func handleGameClassicSessionCount(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(strconv.Itoa(classicSessionCount)))
}
func handleSaveData(w http.ResponseWriter, r *http.Request) {
uuid, err := getUUIDFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
datatype := -1
if r.URL.Query().Has("datatype") {
datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var token []byte
token, err = getTokenFromRequest(r)
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var active bool
if r.URL.Path == "/savedata/get" {
err = db.UpdateActiveSession(uuid, token)
var save any
// /savedata/get and /savedata/delete specify datatype, but don't expect data in body
if r.URL.Path != "/savedata/get" && r.URL.Path != "/savedata/delete" {
if datatype == 0 {
var system defs.SystemSaveData
err = json.NewDecoder(r.Body).Decode(&system)
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
} else {
active, err = db.IsActiveSession(token)
save = system
// /savedata/clear doesn't specify datatype, it is assumed to be 1 (session)
} else if datatype == 1 || r.URL.Path == "/savedata/clear" {
var session defs.SessionSaveData
err = json.NewDecoder(r.Body).Decode(&session)
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
// TODO: make this not suck
if !active && r.URL.Path != "/savedata/clear" {
httpError(w, r, fmt.Errorf("session out of date"), http.StatusBadRequest)
return
}
save = session
}
}
switch r.URL.Path {
case "/savedata/get":
save, err = savedata.Get(uuid, datatype, slot)
case "/savedata/update":
err = savedata.Update(uuid, slot, save)
case "/savedata/delete":
err = savedata.Delete(uuid, datatype, slot)
case "/savedata/clear":
if !active {
// TODO: make this not suck
save = savedata.ClearResponse{Error: "session out of date"}
break
}
s, ok := save.(defs.SessionSaveData)
if !ok {
err = fmt.Errorf("save data is not type SessionSaveData")
break
}
var token []byte
token, err = getTokenFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
// doesn't return a save, but it works
save, err = savedata.Clear(uuid, slot, daily.Seed(), s)
var active bool
if r.URL.Path == "/savedata/get" {
err = db.UpdateActiveSession(uuid, token)
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
} else {
active, err = db.IsActiveSession(token)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
if save == nil || r.URL.Path == "/savedata/update" {
w.WriteHeader(http.StatusOK)
// TODO: make this not suck
if !active && r.URL.Path != "/savedata/clear" {
httpError(w, r, fmt.Errorf("session out of date"), http.StatusBadRequest)
return
}
}
err = json.NewEncoder(w).Encode(save)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
switch r.URL.Path {
case "/savedata/get":
save, err = savedata.Get(uuid, datatype, slot)
case "/savedata/update":
err = savedata.Update(uuid, slot, save)
case "/savedata/delete":
err = savedata.Delete(uuid, datatype, slot)
case "/savedata/clear":
if !active {
// TODO: make this not suck
save = savedata.ClearResponse{Error: "session out of date"}
break
}
w.Header().Set("Content-Type", "application/json")
s, ok := save.(defs.SessionSaveData)
if !ok {
err = fmt.Errorf("save data is not type SessionSaveData")
break
}
// /daily
case "/daily/seed":
w.Write([]byte(daily.Seed()))
case "/daily/rankings":
var err error
// doesn't return a save, but it works
save, err = savedata.Clear(uuid, slot, daily.Seed(), s)
}
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
var category int
if r.URL.Query().Has("category") {
category, err = strconv.Atoi(r.URL.Query().Get("category"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
return
}
}
if save == nil || r.URL.Path == "/savedata/update" {
w.WriteHeader(http.StatusOK)
return
}
page := 1
if r.URL.Query().Has("page") {
page, err = strconv.Atoi(r.URL.Query().Get("page"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to convert page: %s", err), http.StatusBadRequest)
return
}
}
err = json.NewEncoder(w).Encode(save)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "application/json")
}
rankings, err := daily.Rankings(category, page)
// daily
func handleDailySeed(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(daily.Seed()))
}
func handleDailyRankings(w http.ResponseWriter, r *http.Request) {
var err error
var category int
if r.URL.Query().Has("category") {
category, err = strconv.Atoi(r.URL.Query().Get("category"))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
return
}
}
err = json.NewEncoder(w).Encode(rankings)
page := 1
if r.URL.Query().Has("page") {
page, err = strconv.Atoi(r.URL.Query().Get("page"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
httpError(w, r, fmt.Errorf("failed to convert page: %s", err), http.StatusBadRequest)
return
}
}
w.Header().Set("Content-Type", "application/json")
case "/daily/rankingpagecount":
var category int
if r.URL.Query().Has("category") {
var err error
category, err = strconv.Atoi(r.URL.Query().Get("category"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
return
}
}
rankings, err := daily.Rankings(category, page)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
err = json.NewEncoder(w).Encode(rankings)
if err != nil {
httpError(w, r, fmt.Errorf("failed to encode response json: %s", err), http.StatusInternalServerError)
return
}
count, err := daily.RankingPageCount(category)
w.Header().Set("Content-Type", "application/json")
}
func handleDailyRankingPageCount(w http.ResponseWriter, r *http.Request) {
var category int
if r.URL.Query().Has("category") {
var err error
category, err = strconv.Atoi(r.URL.Query().Get("category"))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
httpError(w, r, fmt.Errorf("failed to convert category: %s", err), http.StatusBadRequest)
return
}
}
w.Write([]byte(strconv.Itoa(count)))
default:
httpError(w, r, fmt.Errorf("unknown endpoint"), http.StatusNotFound)
return
count, err := daily.RankingPageCount(category)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
}
}
func httpError(w http.ResponseWriter, r *http.Request, err error, code int) {
log.Printf("%s: %s\n", r.URL.Path, err)
http.Error(w, err.Error(), code)
w.Write([]byte(strconv.Itoa(count)))
}

@ -7,9 +7,6 @@ import (
"net"
"net/http"
"os"
"os/signal"
"sync"
"syscall"
"github.com/pagefaultgames/pokerogue-server/api"
"github.com/pagefaultgames/pokerogue-server/db"
@ -17,8 +14,6 @@ import (
func main() {
// flag stuff
debug := flag.Bool("debug", false, "debug mode")
proto := flag.String("proto", "tcp", "protocol for api to use (tcp, unix)")
addr := flag.String("addr", "0.0.0.0", "network address for api to listen on")
@ -46,15 +41,13 @@ func main() {
log.Fatalf("failed to create net listener: %s", err)
}
// create exit handler
var exit sync.RWMutex
createExitHandler(&exit)
mux := http.NewServeMux()
// init api
api.Init()
api.Init(mux)
// start web server
err = http.Serve(listener, &api.Server{Debug: *debug, Exit: &exit})
err = http.Serve(listener, mux)
if err != nil {
log.Fatalf("failed to create http server or server errored: %s", err)
}
@ -75,20 +68,4 @@ func createListener(proto, addr string) (net.Listener, error) {
}
return listener, nil
}
func createExitHandler(mtx *sync.RWMutex) {
s := make(chan os.Signal, 1)
signal.Notify(s, syscall.SIGINT, syscall.SIGTERM)
go func() {
// wait for exit signal of some kind
<-s
// block new requests and wait for existing ones to finish
mtx.Lock()
// bail
os.Exit(0)
}()
}
}
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