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/*
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Copyright (C) 2024 Pagefault Games
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package main
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import (
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"encoding/gob"
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"flag"
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"log"
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"net"
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"net/http"
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"os"
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"github.com/pagefaultgames/rogueserver/api"
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"github.com/pagefaultgames/rogueserver/db"
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)
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func main() {
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// flag stuff
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debug := flag.Bool("debug", false, "use debug mode")
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proto := flag.String("proto", "tcp", "protocol for api to use (tcp, unix)")
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addr := flag.String("addr", "0.0.0.0:8001", "network address for api to listen on")
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tlscert := flag.String("tlscert", "", "tls certificate path")
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tlskey := flag.String("tlskey", "", "tls key path")
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dbuser := flag.String("dbuser", "pokerogue", "database username")
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dbpass := flag.String("dbpass", "pokerogue", "database password")
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dbproto := flag.String("dbproto", "tcp", "protocol for database connection")
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dbaddr := flag.String("dbaddr", "localhost", "database address")
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dbname := flag.String("dbname", "pokeroguedb", "database name")
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discordclientid := flag.String("discordclientid", "dcid", "Discord Oauth2 Client ID")
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discordsecretid := flag.String("discordsecretid", "dsid", "Discord Oauth2 Secret ID")
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googleclientid := flag.String("googleclientid", "gcid", "Google Oauth2 Client ID")
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googlesecretid := flag.String("googlesecretid", "gsid", "Google Oauth2 Secret ID")
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callbackurl := flag.String("callbackurl", "http://localhost:8001/", "Callback URL for Oauth2 Client")
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gameurl := flag.String("gameurl", "https://pokerogue.net", "URL for game server")
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flag.Parse()
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// set discord client id as env variable
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os.Setenv("DISCORD_CLIENT_ID", *discordclientid)
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os.Setenv("DISCORD_CLIENT_SECRET", *discordsecretid)
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os.Setenv("DISCORD_CALLBACK_URL", *callbackurl+"/auth/discord/callback")
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os.Setenv("GOOGLE_CLIENT_ID", *googleclientid)
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os.Setenv("GOOGLE_CLIENT_SECRET", *googlesecretid)
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os.Setenv("GOOGLE_CALLBACK_URL", *callbackurl+"/auth/google/callback")
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os.Setenv("GAME_URL", *gameurl)
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// register gob types
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gob.Register([]interface{}{})
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gob.Register(map[string]interface{}{})
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// get database connection
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err := db.Init(*dbuser, *dbpass, *dbproto, *dbaddr, *dbname)
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if err != nil {
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log.Fatalf("failed to initialize database: %s", err)
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}
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// create listener
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listener, err := createListener(*proto, *addr)
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if err != nil {
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log.Fatalf("failed to create net listener: %s", err)
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}
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mux := http.NewServeMux()
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// init api
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if err := api.Init(mux); err != nil {
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log.Fatal(err)
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}
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// start web server
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handler := prodHandler(mux, gameurl)
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if *debug {
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handler = debugHandler(mux)
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}
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if *tlscert == "" {
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err = http.Serve(listener, handler)
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} else {
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err = http.ServeTLS(listener, handler, *tlscert, *tlskey)
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}
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if err != nil {
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log.Fatalf("failed to create http server or server errored: %s", err)
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}
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}
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func createListener(proto, addr string) (net.Listener, error) {
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if proto == "unix" {
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os.Remove(addr)
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}
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listener, err := net.Listen(proto, addr)
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if err != nil {
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return nil, err
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}
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if proto == "unix" {
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if err := os.Chmod(addr, 0777); err != nil {
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listener.Close()
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return nil, err
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}
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}
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return listener, nil
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}
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func prodHandler(router *http.ServeMux, clienturl *string) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Access-Control-Allow-Headers", "Authorization, Content-Type")
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w.Header().Set("Access-Control-Allow-Methods", "OPTIONS, GET, POST")
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w.Header().Set("Access-Control-Allow-Origin", *clienturl)
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if r.Method == "OPTIONS" {
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w.WriteHeader(http.StatusOK)
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return
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}
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router.ServeHTTP(w, r)
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})
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}
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func debugHandler(router *http.ServeMux) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Access-Control-Allow-Headers", "*")
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w.Header().Set("Access-Control-Allow-Methods", "*")
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w.Header().Set("Access-Control-Allow-Origin", "*")
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if r.Method == "OPTIONS" {
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w.WriteHeader(http.StatusOK)
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return
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}
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router.ServeHTTP(w, r)
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})
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}
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