package savedata import ( "fmt" "strconv" "github.com/pagefaultgames/rogueserver/db" "github.com/pagefaultgames/rogueserver/defs" ) // /savedata/get - get save data func Get(uuid []byte, datatype, slot int) (any, error) { switch datatype { case 0: // System system, err := readSystemSaveData(uuid) if err != nil { return nil, err } compensations, err := db.FetchAndClaimAccountCompensations(uuid) if err != nil { return nil, fmt.Errorf("failed to fetch compensations: %s", err) } for compensationType, amount := range compensations { system.VoucherCounts[strconv.Itoa(compensationType)] += amount } return system, nil case 1: // Session if slot < 0 || slot >= defs.SessionSlotCount { return nil, fmt.Errorf("slot id %d out of range", slot) } session, err := readSessionSaveData(uuid, slot) if err != nil { return nil, err } return session, nil default: return nil, fmt.Errorf("invalid data type") } }