/* Copyright (C) 2024 Pagefault Games This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package api import ( "log" "time" "github.com/pagefaultgames/rogueserver/db" "github.com/robfig/cron/v3" ) var ( scheduler = cron.New(cron.WithLocation(time.UTC)) playerCount int battleCount int classicSessionCount int ) func scheduleStatRefresh() error { _, err := scheduler.AddFunc("@every 30s", func() { err := updateStats() if err != nil { log.Printf("failed to update stats: %s", err) } }) if err != nil { return err } scheduler.Start() return nil } func updateStats() error { var err error playerCount, err = db.FetchPlayerCount() if err != nil { return err } battleCount, err = db.FetchBattleCount() if err != nil { return err } classicSessionCount, err = db.FetchClassicSessionCount() if err != nil { return err } return nil }