Merge branch 'master' into test-deployment

# Conflicts:
#	api/daily/common.go
This commit is contained in:
Jonas Pinson 2024-06-18 19:52:48 +02:00
commit c1c3ddb0eb
10 changed files with 375 additions and 515 deletions

View File

@ -19,7 +19,6 @@ package account
import (
"github.com/pagefaultgames/rogueserver/db"
"github.com/pagefaultgames/rogueserver/defs"
)
type InfoResponse struct {
@ -29,24 +28,7 @@ type InfoResponse struct {
// /account/info - get account info
func Info(username string, uuid []byte) (InfoResponse, error) {
response := InfoResponse{Username: username, LastSessionSlot: -1}
slot, _ := db.GetLatestSessionSaveDataSlot(uuid)
highest := -1
for i := 0; i < defs.SessionSlotCount; i++ {
data, err := db.ReadSessionSaveData(uuid, i)
if err != nil {
continue
}
if data.Timestamp > highest {
highest = data.Timestamp
response.LastSessionSlot = i
}
}
if response.LastSessionSlot < 0 || response.LastSessionSlot >= defs.SessionSlotCount {
response.LastSessionSlot = -1
}
return response, nil
return InfoResponse{Username: username, LastSessionSlot: slot}, nil
}

View File

@ -52,17 +52,19 @@ func Init(mux *http.ServeMux) error {
mux.HandleFunc("GET /game/classicsessioncount", handleGameClassicSessionCount)
// savedata
mux.HandleFunc("GET /savedata/get", legacyHandleGetSaveData)
mux.HandleFunc("POST /savedata/update", legacyHandleSaveData)
mux.HandleFunc("GET /savedata/delete", legacyHandleSaveData) // TODO use deleteSystemSave
mux.HandleFunc("POST /savedata/clear", legacyHandleSaveData) // TODO use clearSessionData
mux.HandleFunc("GET /savedata/delete", legacyHandleSaveData)
mux.HandleFunc("POST /savedata/clear", legacyHandleSaveData)
mux.HandleFunc("GET /savedata/newclear", legacyHandleNewClear)
mux.HandleFunc("/savedata/session/{action}", handleSession)
mux.HandleFunc("/savedata/system/{action}", handleSystem)
// new session
mux.HandleFunc("POST /savedata/updateall", handleUpdateAll)
mux.HandleFunc("POST /savedata/system/verify", handleSystemVerify)
mux.HandleFunc("GET /savedata/system", handleGetSystemData)
mux.HandleFunc("GET /savedata/session", handleGetSessionData)
mux.HandleFunc("GET /savedata/system", handleSystem)
mux.HandleFunc("GET /savedata/session", handleSession)
// daily
mux.HandleFunc("GET /daily/seed", handleDailySeed)

View File

@ -61,7 +61,7 @@ func Init() error {
secret = newSecret
}
seed, err := recordNewDaily()
seed, err := db.TryAddDailyRun(Seed())
if err != nil {
log.Print(err)
}
@ -71,8 +71,7 @@ func Init() error {
_, err = scheduler.AddFunc("@daily", func() {
time.Sleep(time.Second)
seed, err = recordNewDaily()
seed, err = db.TryAddDailyRun(Seed())
if err != nil {
log.Printf("error while recording new daily: %s", err)
} else {
@ -104,7 +103,3 @@ func deriveSeed(seedTime time.Time) []byte {
return hashedSeed[:]
}
func recordNewDaily() (string, error) {
return db.TryAddDailyRun(Seed())
}

View File

@ -45,7 +45,7 @@ import (
func handleAccountInfo(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
@ -105,7 +105,7 @@ func handleAccountChangePW(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
@ -127,7 +127,8 @@ func handleAccountLogout(w http.ResponseWriter, r *http.Request) {
err = account.Logout(token)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
// also possible for InternalServerError but that's unlikely unless the server blew up
httpError(w, r, err, http.StatusUnauthorized)
return
}
@ -145,276 +146,115 @@ func handleGameTitleStats(w http.ResponseWriter, r *http.Request) {
}
func handleGameClassicSessionCount(w http.ResponseWriter, r *http.Request) {
_, _ = w.Write([]byte(strconv.Itoa(classicSessionCount)))
w.Write([]byte(strconv.Itoa(classicSessionCount)))
}
func handleGetSessionData(w http.ResponseWriter, r *http.Request) {
func handleSession(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusUnauthorized)
return
}
slot, err := strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
if slot < 0 || slot >= defs.SessionSlotCount {
httpError(w, r, fmt.Errorf("slot id %d out of range", slot), http.StatusBadRequest)
return
}
var clientSessionId string
if r.URL.Query().Has("clientSessionId") {
clientSessionId = r.URL.Query().Get("clientSessionId")
} else {
if !r.URL.Query().Has("clientSessionId") {
httpError(w, r, fmt.Errorf("missing clientSessionId"), http.StatusBadRequest)
return
}
err = db.UpdateActiveSession(uuid, clientSessionId)
err = db.UpdateActiveSession(uuid, r.URL.Query().Get("clientSessionId"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
var save any
save, err = savedata.Get(uuid, 1, slot)
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
return
}
switch r.PathValue("action") {
default:
fallthrough
case "get":
save, err := savedata.GetSession(uuid, slot)
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
return
}
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
writeJSON(w, r, save)
writeJSON(w, r, save)
case "update":
var session defs.SessionSaveData
err = json.NewDecoder(r.Body).Decode(&session)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
err = savedata.PutSession(uuid, slot, session)
if err != nil {
httpError(w, r, fmt.Errorf("failed to put session data: %s", err), http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
case "clear":
var session defs.SessionSaveData
err = json.NewDecoder(r.Body).Decode(&session)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
seed, err := db.GetDailyRunSeed()
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
resp, err := savedata.Clear(uuid, slot, seed, session)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
writeJSON(w, r, resp)
case "newclear":
resp, err := savedata.NewClear(uuid, slot)
if err != nil {
httpError(w, r, fmt.Errorf("failed to read new clear: %s", err), http.StatusInternalServerError)
return
}
writeJSON(w, r, resp)
case "delete":
err := savedata.DeleteSession(uuid, slot)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
}
const legacyClientSessionId = "LEGACY_CLIENT"
func legacyHandleGetSaveData(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
datatype := -1
if r.URL.Query().Has("datatype") {
datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var save any
if datatype == 0 {
err = db.UpdateActiveSession(uuid, legacyClientSessionId) // we dont have a client id
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
}
save, err = savedata.Get(uuid, datatype, slot)
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
return
}
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
writeJSON(w, r, save)
}
// FIXME UNFINISHED!!!
/*func clearSessionData(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var save any
var session defs.SessionSaveData
err = json.NewDecoder(r.Body).Decode(&session)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
save = session
var active bool
active, err = db.IsActiveSession(uuid, legacyClientSessionId) //TODO unfinished, read token from query
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
var trainerId, secretId int
if r.URL.Query().Has("trainerId") && r.URL.Query().Has("secretId") {
trainerId, err = strconv.Atoi(r.URL.Query().Get("trainerId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
secretId, err = strconv.Atoi(r.URL.Query().Get("secretId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date: stored trainer or secret ID does not match"), http.StatusBadRequest)
return
}
} else {
err = db.UpdateTrainerIds(trainerId, secretId, uuid)
if err != nil {
httpError(w, r, fmt.Errorf("unable to update trainer ID: %s", err), http.StatusInternalServerError)
return
}
}
if !active {
save = savedata.ClearResponse{Error: "session out of date: not active"}
}
var seed string
seed, err = db.GetDailyRunSeed()
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
response, err := savedata.Clear(uuid, slot, seed, save.(defs.SessionSaveData))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
jsonResponse(w, r, response)
}
// FIXME UNFINISHED!!!
func deleteSystemSave(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
datatype := 0
if r.URL.Query().Has("datatype") {
datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var active bool
active, err = db.IsActiveSession(uuid, legacyClientSessionId) //TODO unfinished, read token from query
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusInternalServerError)
return
}
if !active {
httpError(w, r, fmt.Errorf("session out of date: not active"), http.StatusBadRequest)
return
}
var trainerId, secretId int
if r.URL.Query().Has("trainerId") && r.URL.Query().Has("secretId") {
trainerId, err = strconv.Atoi(r.URL.Query().Get("trainerId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
secretId, err = strconv.Atoi(r.URL.Query().Get("secretId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date: stored trainer or secret ID does not match"), http.StatusBadRequest)
return
}
} else {
if err := db.UpdateTrainerIds(trainerId, secretId, uuid); err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
}
err = savedata.Delete(uuid, datatype, slot)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}*/
func legacyHandleSaveData(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
@ -436,17 +276,14 @@ func legacyHandleSaveData(w http.ResponseWriter, r *http.Request) {
}
}
var clientSessionId string
if r.URL.Query().Has("clientSessionId") {
clientSessionId = r.URL.Query().Get("clientSessionId")
}
clientSessionId := r.URL.Query().Get("clientSessionId")
if clientSessionId == "" {
clientSessionId = legacyClientSessionId
}
var save any
// /savedata/get and /savedata/delete specify datatype, but don't expect data in body
if r.URL.Path != "/savedata/get" && r.URL.Path != "/savedata/delete" {
// /savedata/delete specify datatype, but don't expect data in body
if r.URL.Path != "/savedata/delete" {
if datatype == 0 {
var system defs.SystemSaveData
err = json.NewDecoder(r.Body).Decode(&system)
@ -470,74 +307,58 @@ func legacyHandleSaveData(w http.ResponseWriter, r *http.Request) {
}
var active bool
if r.URL.Path == "/savedata/get" {
if datatype == 0 {
err = db.UpdateActiveSession(uuid, clientSessionId)
active, err = db.IsActiveSession(uuid, clientSessionId)
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
// TODO: make this not suck
if !active && r.URL.Path != "/savedata/clear" {
httpError(w, r, fmt.Errorf("session out of date: not active"), http.StatusBadRequest)
return
}
var trainerId, secretId int
if r.URL.Path != "/savedata/update" || datatype == 1 {
if r.URL.Query().Has("trainerId") && r.URL.Query().Has("secretId") {
trainerId, err = strconv.Atoi(r.URL.Query().Get("trainerId"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
httpError(w, r, err, http.StatusBadRequest)
return
}
secretId, err = strconv.Atoi(r.URL.Query().Get("secretId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
} else {
active, err = db.IsActiveSession(uuid, clientSessionId)
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
trainerId = save.(defs.SystemSaveData).TrainerId
secretId = save.(defs.SystemSaveData).SecretId
}
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date: stored trainer or secret ID does not match"), http.StatusBadRequest)
return
}
// TODO: make this not suck
if !active && r.URL.Path != "/savedata/clear" {
httpError(w, r, fmt.Errorf("session out of date: not active"), http.StatusBadRequest)
return
}
var trainerId, secretId int
if r.URL.Path != "/savedata/update" || datatype == 1 {
if r.URL.Query().Has("trainerId") && r.URL.Query().Has("secretId") {
trainerId, err = strconv.Atoi(r.URL.Query().Get("trainerId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
secretId, err = strconv.Atoi(r.URL.Query().Get("secretId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
} else {
trainerId = save.(defs.SystemSaveData).TrainerId
secretId = save.(defs.SystemSaveData).SecretId
}
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
if err != nil {
} else {
if err := db.UpdateTrainerIds(trainerId, secretId, uuid); err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date: stored trainer or secret ID does not match"), http.StatusBadRequest)
return
}
} else {
if err := db.UpdateTrainerIds(trainerId, secretId, uuid); err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
}
}
switch r.URL.Path {
case "/savedata/get":
save, err = savedata.Get(uuid, datatype, slot)
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
return
}
case "/savedata/update":
err = savedata.Update(uuid, slot, save)
case "/savedata/delete":
@ -584,7 +405,7 @@ type CombinedSaveData struct {
func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
@ -594,6 +415,7 @@ func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
if data.ClientSessionId == "" {
data.ClientSessionId = legacyClientSessionId
}
@ -610,9 +432,6 @@ func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
return
}
trainerId := data.System.TrainerId
secretId := data.System.SecretId
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
@ -620,12 +439,13 @@ func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
if data.System.TrainerId != storedTrainerId || data.System.SecretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date: stored trainer or secret ID does not match"), http.StatusBadRequest)
return
}
} else {
if err = db.UpdateTrainerIds(trainerId, secretId, uuid); err != nil {
err = db.UpdateTrainerIds(data.System.TrainerId, data.System.SecretId, uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
@ -636,115 +456,150 @@ func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
httpError(w, r, err, http.StatusInternalServerError)
return
}
err = savedata.Update(uuid, 0, data.System)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
type SystemVerifyResponse struct {
Valid bool `json:"valid"`
SystemData *defs.SystemSaveData `json:"systemData"`
w.WriteHeader(http.StatusOK)
}
type SystemVerifyRequest struct {
ClientSessionId string `json:"clientSessionId"`
}
func handleSystemVerify(w http.ResponseWriter, r *http.Request) {
type SystemVerifyResponse struct {
Valid bool `json:"valid"`
SystemData defs.SystemSaveData `json:"systemData"`
}
func handleSystem(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
var input SystemVerifyRequest
err = json.NewDecoder(r.Body).Decode(&input)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
var active bool
active, err = db.IsActiveSession(uuid, input.ClientSessionId)
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
response := SystemVerifyResponse{
Valid: active,
}
// not valid, send server state
if !active {
err = db.UpdateActiveSession(uuid, input.ClientSessionId)
if r.URL.Path != "/savedata/system/verify" {
if !r.URL.Query().Has("clientSessionId") {
httpError(w, r, fmt.Errorf("missing clientSessionId"), http.StatusBadRequest)
return
}
active, err = db.IsActiveSession(uuid, r.URL.Query().Get("clientSessionId"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
}
switch r.PathValue("action") {
default:
fallthrough
case "get":
if !active {
err = db.UpdateActiveSession(uuid, r.URL.Query().Get("clientSessionId"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
}
save, err := savedata.GetSystem(uuid)
if err != nil {
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
} else {
httpError(w, r, err, http.StatusInternalServerError)
}
return
}
var storedSaveData defs.SystemSaveData
storedSaveData, err = db.ReadSystemSaveData(uuid)
if err != nil {
httpError(w, r, fmt.Errorf("failed to read session save data: %s", err), http.StatusInternalServerError)
writeJSON(w, r, save)
case "update":
if !active {
httpError(w, r, fmt.Errorf("session out of date: not active"), http.StatusBadRequest)
return
}
response.SystemData = &storedSaveData
}
var system defs.SystemSaveData
err = json.NewDecoder(r.Body).Decode(&system)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
err = db.UpdateAccountLastActivity(uuid)
if err != nil {
httpError(w, r, fmt.Errorf("failed to update account last activity: %s", err), http.StatusInternalServerError)
return
}
err = savedata.PutSystem(uuid, system)
if err != nil {
httpError(w, r, fmt.Errorf("failed to put system data: %s", err), http.StatusInternalServerError)
return
}
writeJSON(w, r, response)
}
w.WriteHeader(http.StatusNoContent)
case "verify":
var input SystemVerifyRequest
if !r.URL.Query().Has("clientSessionId") {
err = json.NewDecoder(r.Body).Decode(&input)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
func handleGetSystemData(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
var clientSessionId string
if r.URL.Query().Has("clientSessionId") {
clientSessionId = r.URL.Query().Get("clientSessionId")
} else {
httpError(w, r, fmt.Errorf("missing clientSessionId"), http.StatusBadRequest)
}
err = db.UpdateActiveSession(uuid, clientSessionId)
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
var save any //TODO this is always system save data
save, err = savedata.Get(uuid, 0, 0)
if err != nil {
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
active, err = db.IsActiveSession(uuid, input.ClientSessionId)
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
} else {
httpError(w, r, err, http.StatusInternalServerError)
active, err = db.IsActiveSession(uuid, r.URL.Query().Get("clientSessionId"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
}
response := SystemVerifyResponse{
Valid: active,
}
return
}
//TODO apply vouchers
// not valid, send server state
if !active {
err = db.UpdateActiveSession(uuid, input.ClientSessionId)
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
writeJSON(w, r, save)
var storedSaveData defs.SystemSaveData
storedSaveData, err = db.ReadSystemSaveData(uuid)
if err != nil {
httpError(w, r, fmt.Errorf("failed to read session save data: %s", err), http.StatusInternalServerError)
return
}
response.SystemData = storedSaveData
}
writeJSON(w, r, response)
case "delete":
err := savedata.DeleteSystem(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
}
func legacyHandleNewClear(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
@ -826,5 +681,5 @@ func handleDailyRankingPageCount(w http.ResponseWriter, r *http.Request) {
httpError(w, r, err, http.StatusInternalServerError)
}
_, _ = w.Write([]byte(strconv.Itoa(count)))
w.Write([]byte(strconv.Itoa(count)))
}

View File

@ -33,8 +33,6 @@ func Delete(uuid []byte, datatype, slot int) error {
}
switch datatype {
case 0: // System
err = db.DeleteSystemSaveData(uuid)
case 1: // Session
if slot < 0 || slot >= defs.SessionSlotCount {
err = fmt.Errorf("slot id %d out of range", slot)
@ -48,6 +46,6 @@ func Delete(uuid []byte, datatype, slot int) error {
if err != nil {
return err
}
return nil
}

View File

@ -1,86 +0,0 @@
/*
Copyright (C) 2024 Pagefault Games
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package savedata
import (
"fmt"
"strconv"
"github.com/pagefaultgames/rogueserver/db"
"github.com/pagefaultgames/rogueserver/defs"
)
// /savedata/get - get save data
func Get(uuid []byte, datatype, slot int) (any, error) {
switch datatype {
case 0: // System
if slot != 0 {
return nil, fmt.Errorf("invalid slot id for system data")
}
system, err := db.ReadSystemSaveData(uuid)
if err != nil {
return nil, err
}
// TODO this should be a transaction
compensations, err := db.FetchAndClaimAccountCompensations(uuid)
if err != nil {
return nil, fmt.Errorf("failed to fetch compensations: %s", err)
}
var needsUpdate bool
for compensationType, amount := range compensations {
system.VoucherCounts[strconv.Itoa(compensationType)] += amount
if amount > 0 {
needsUpdate = true
}
}
if needsUpdate {
err = db.StoreSystemSaveData(uuid, system)
if err != nil {
return nil, fmt.Errorf("failed to update system save data: %s", err)
}
err = db.DeleteClaimedAccountCompensations(uuid)
if err != nil {
return nil, fmt.Errorf("failed to delete claimed compensations: %s", err)
}
err = db.UpdateAccountStats(uuid, system.GameStats, system.VoucherCounts)
if err != nil {
return nil, fmt.Errorf("failed to update account stats: %s", err)
}
}
return system, nil
case 1: // Session
if slot < 0 || slot >= defs.SessionSlotCount {
return nil, fmt.Errorf("slot id %d out of range", slot)
}
session, err := db.ReadSessionSaveData(uuid, slot)
if err != nil {
return nil, err
}
return session, nil
default:
return nil, fmt.Errorf("invalid data type")
}
}

33
api/savedata/session.go Normal file
View File

@ -0,0 +1,33 @@
package savedata
import (
"github.com/pagefaultgames/rogueserver/db"
"github.com/pagefaultgames/rogueserver/defs"
)
func GetSession(uuid []byte, slot int) (defs.SessionSaveData, error) {
session, err := db.ReadSessionSaveData(uuid, slot)
if err != nil {
return session, err
}
return session, nil
}
func PutSession(uuid []byte, slot int, data defs.SessionSaveData) error {
err := db.StoreSessionSaveData(uuid, data, slot)
if err != nil {
return err
}
return nil
}
func DeleteSession(uuid []byte, slot int) error {
err := db.DeleteSessionSaveData(uuid, slot)
if err != nil {
return err
}
return nil
}

79
api/savedata/system.go Normal file
View File

@ -0,0 +1,79 @@
package savedata
import (
"fmt"
"strconv"
"github.com/pagefaultgames/rogueserver/db"
"github.com/pagefaultgames/rogueserver/defs"
)
func GetSystem(uuid []byte) (defs.SystemSaveData, error) {
system, err := db.ReadSystemSaveData(uuid)
if err != nil {
return system, err
}
// TODO: this should be a transaction
compensations, err := db.FetchAndClaimAccountCompensations(uuid)
if err != nil {
return system, fmt.Errorf("failed to fetch compensations: %s", err)
}
var needsUpdate bool
for compensationType, amount := range compensations {
system.VoucherCounts[strconv.Itoa(compensationType)] += amount
if amount > 0 {
needsUpdate = true
}
}
if needsUpdate {
err = db.StoreSystemSaveData(uuid, system)
if err != nil {
return system, fmt.Errorf("failed to update system save data: %s", err)
}
err = db.DeleteClaimedAccountCompensations(uuid)
if err != nil {
return system, fmt.Errorf("failed to delete claimed compensations: %s", err)
}
err = db.UpdateAccountStats(uuid, system.GameStats, system.VoucherCounts)
if err != nil {
return system, fmt.Errorf("failed to update account stats: %s", err)
}
}
return system, nil
}
func PutSystem(uuid []byte, data defs.SystemSaveData) error {
if data.TrainerId == 0 && data.SecretId == 0 {
return fmt.Errorf("invalid system data")
}
if data.GameVersion != "1.0.4" {
return fmt.Errorf("client version out of date")
}
err := db.UpdateAccountStats(uuid, data.GameStats, data.VoucherCounts)
if err != nil {
return fmt.Errorf("failed to update account stats: %s", err)
}
err = db.DeleteClaimedAccountCompensations(uuid)
if err != nil {
return fmt.Errorf("failed to delete claimed compensations: %s", err)
}
return db.StoreSystemSaveData(uuid, data)
}
func DeleteSystem(uuid []byte) error {
err := db.DeleteSystemSaveData(uuid)
if err != nil {
return err
}
return nil
}

View File

@ -42,13 +42,6 @@ func Update(uuid []byte, slot int, save any) error {
return fmt.Errorf("client version out of date")
}
if save.VoucherCounts["0"] > 300 ||
save.VoucherCounts["1"] > 150 ||
save.VoucherCounts["2"] > 100 ||
save.VoucherCounts["3"] > 10 {
db.SetAccountBanned(uuid, true)
}
err = db.UpdateAccountStats(uuid, save.GameStats, save.VoucherCounts)
if err != nil {
return fmt.Errorf("failed to update account stats: %s", err)

View File

@ -33,6 +33,8 @@ type SystemSaveData struct {
VoucherUnlocks VoucherUnlocks `json:"voucherUnlocks"`
VoucherCounts VoucherCounts `json:"voucherCounts"`
Eggs []EggData `json:"eggs"`
EggPity []int `json:"eggPity"`
UnlockPity []int `json:"unlockPity"`
GameVersion string `json:"gameVersion"`
Timestamp int `json:"timestamp"`
}
@ -105,6 +107,13 @@ type SessionSaveData struct {
Trainer TrainerData `json:"trainer"`
GameVersion string `json:"gameVersion"`
Timestamp int `json:"timestamp"`
Challenges []ChallengeData `json:"challenges"`
}
type ChallengeData struct {
Id int `json:"id"`
Value int `json:"value"`
Severity int `json:"severity"`
}
type GameMode int