Fix voucher compensation logic

pull/4/head
Flashfyre 5 months ago
parent 72151d9c01
commit ba7ab22d4d

@ -94,6 +94,8 @@ func handleSavedataUpdate(uuid []byte, slot int, save any) error {
if err != nil { if err != nil {
return fmt.Errorf("failed to serialize save: %s", err) return fmt.Errorf("failed to serialize save: %s", err)
} }
db.DeleteClaimedAccountCompensations(uuid)
case defs.SessionSaveData: // Session case defs.SessionSaveData: // Session
if slot < 0 || slot >= sessionSlotCount { if slot < 0 || slot >= sessionSlotCount {
return fmt.Errorf("slot id %d out of range", slot) return fmt.Errorf("slot id %d out of range", slot)
@ -127,8 +129,6 @@ func handleSavedataUpdate(uuid []byte, slot int, save any) error {
if err != nil { if err != nil {
return fmt.Errorf("failed to serialize save: %s", err) return fmt.Errorf("failed to serialize save: %s", err)
} }
db.DeleteClaimedAccountCompensations(uuid)
default: default:
return fmt.Errorf("invalid data type") return fmt.Errorf("invalid data type")
} }

Loading…
Cancel
Save