Merge branch 'master' into RunHistory-Server

pull/33/head
Mumble 3 months ago committed by GitHub
commit 77b244c51e
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GPG Key ID: B5690EEEBB952194

@ -19,7 +19,6 @@ package account
import (
"github.com/pagefaultgames/rogueserver/db"
"github.com/pagefaultgames/rogueserver/defs"
)
type InfoResponse struct {
@ -29,24 +28,7 @@ type InfoResponse struct {
// /account/info - get account info
func Info(username string, uuid []byte) (InfoResponse, error) {
response := InfoResponse{Username: username, LastSessionSlot: -1}
highest := -1
for i := 0; i < defs.SessionSlotCount; i++ {
data, err := db.ReadSessionSaveData(uuid, i)
if err != nil {
continue
}
if data.Timestamp > highest {
highest = data.Timestamp
response.LastSessionSlot = i
}
}
if response.LastSessionSlot < 0 || response.LastSessionSlot >= defs.SessionSlotCount {
response.LastSessionSlot = -1
}
return response, nil
slot, _ := db.GetLatestSessionSaveDataSlot(uuid)
return InfoResponse{Username: username, LastSessionSlot: slot}, nil
}

@ -52,11 +52,8 @@ func Init(mux *http.ServeMux) error {
mux.HandleFunc("GET /game/classicsessioncount", handleGameClassicSessionCount)
// savedata
mux.HandleFunc("GET /savedata/get", legacyHandleGetSaveData)
mux.HandleFunc("POST /savedata/update", legacyHandleSaveData)
mux.HandleFunc("GET /savedata/delete", legacyHandleSaveData) // TODO use deleteSystemSave
mux.HandleFunc("POST /savedata/clear", legacyHandleSaveData) // TODO use clearSessionData
mux.HandleFunc("GET /savedata/newclear", legacyHandleNewClear)
mux.HandleFunc("/savedata/session/{action}", handleSession)
mux.HandleFunc("/savedata/system/{action}", handleSystem)
//run history
mux.HandleFunc("GET /savedata/runHistory", handleGetRunHistory)
@ -64,9 +61,6 @@ func Init(mux *http.ServeMux) error {
// new session
mux.HandleFunc("POST /savedata/updateall", handleUpdateAll)
mux.HandleFunc("POST /savedata/system/verify", handleSystemVerify)
mux.HandleFunc("GET /savedata/system", handleGetSystemData)
mux.HandleFunc("GET /savedata/session", handleGetSessionData)
// daily
mux.HandleFunc("GET /daily/seed", handleDailySeed)

@ -61,7 +61,7 @@ func Init() error {
secret = newSecret
}
seed, err := recordNewDaily()
seed, err := db.TryAddDailyRun(Seed())
if err != nil {
log.Print(err)
}
@ -71,7 +71,7 @@ func Init() error {
_, err = scheduler.AddFunc("@daily", func() {
time.Sleep(time.Second)
seed, err = recordNewDaily()
seed, err = db.TryAddDailyRun(Seed())
if err != nil {
log.Printf("error while recording new daily: %s", err)
} else {
@ -99,7 +99,3 @@ func deriveSeed(seedTime time.Time) []byte {
return hashedSeed[:]
}
func recordNewDaily() (string, error) {
return db.TryAddDailyRun(Seed())
}

@ -43,7 +43,7 @@ import (
func handleAccountInfo(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
@ -103,7 +103,7 @@ func handleAccountChangePW(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
@ -125,7 +125,8 @@ func handleAccountLogout(w http.ResponseWriter, r *http.Request) {
err = account.Logout(token)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
// also possible for InternalServerError but that's unlikely unless the server blew up
httpError(w, r, err, http.StatusUnauthorized)
return
}
@ -146,20 +147,22 @@ func handleGameClassicSessionCount(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(strconv.Itoa(classicSessionCount)))
}
func handleGetSessionData(w http.ResponseWriter, r *http.Request) {
func handleSession(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
slot, err := strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
if slot < 0 || slot >= defs.SessionSlotCount {
httpError(w, r, fmt.Errorf("slot id %d out of range", slot), http.StatusBadRequest)
return
}
if !r.URL.Query().Has("clientSessionId") {
@ -173,8 +176,9 @@ func handleGetSessionData(w http.ResponseWriter, r *http.Request) {
return
}
var save any
save, err = savedata.Get(uuid, 1, slot)
switch r.PathValue("action") {
case "get":
save, err := savedata.GetSession(uuid, slot)
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
return
@ -186,76 +190,7 @@ func handleGetSessionData(w http.ResponseWriter, r *http.Request) {
}
writeJSON(w, r, save)
}
const legacyClientSessionId = "LEGACY_CLIENT"
func legacyHandleGetSaveData(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
datatype := -1
if r.URL.Query().Has("datatype") {
datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var save any
if datatype == 0 {
err = db.UpdateActiveSession(uuid, legacyClientSessionId) // we dont have a client id
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
}
save, err = savedata.Get(uuid, datatype, slot)
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
return
}
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
writeJSON(w, r, save)
}
// FIXME UNFINISHED!!!
/*func clearSessionData(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var save any
case "update":
var session defs.SessionSaveData
err = json.NewDecoder(r.Body).Decode(&session)
if err != nil {
@ -263,194 +198,25 @@ func legacyHandleGetSaveData(w http.ResponseWriter, r *http.Request) {
return
}
save = session
var active bool
active, err = db.IsActiveSession(uuid, legacyClientSessionId) //TODO unfinished, read token from query
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
var trainerId, secretId int
if r.URL.Query().Has("trainerId") && r.URL.Query().Has("secretId") {
trainerId, err = strconv.Atoi(r.URL.Query().Get("trainerId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
existingSave, err := savedata.GetSession(uuid, slot)
if err != nil && !errors.Is(err, sql.ErrNoRows) {
httpError(w, r, fmt.Errorf("failed to retrieve session save data: %s", err), http.StatusInternalServerError)
return
}
secretId, err = strconv.Atoi(r.URL.Query().Get("secretId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date: stored trainer or secret ID does not match"), http.StatusBadRequest)
return
}
} else {
err = db.UpdateTrainerIds(trainerId, secretId, uuid)
if err != nil {
httpError(w, r, fmt.Errorf("unable to update trainer ID: %s", err), http.StatusInternalServerError)
return
}
}
if !active {
save = savedata.ClearResponse{Error: "session out of date: not active"}
}
var seed string
seed, err = db.GetDailyRunSeed()
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
response, err := savedata.Clear(uuid, slot, seed, save.(defs.SessionSaveData))
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
jsonResponse(w, r, response)
}
// FIXME UNFINISHED!!!
func deleteSystemSave(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
datatype := 0
if r.URL.Query().Has("datatype") {
datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var active bool
active, err = db.IsActiveSession(uuid, legacyClientSessionId) //TODO unfinished, read token from query
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusInternalServerError)
return
}
if !active {
httpError(w, r, fmt.Errorf("session out of date: not active"), http.StatusBadRequest)
return
}
var trainerId, secretId int
if r.URL.Query().Has("trainerId") && r.URL.Query().Has("secretId") {
trainerId, err = strconv.Atoi(r.URL.Query().Get("trainerId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
secretId, err = strconv.Atoi(r.URL.Query().Get("secretId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date: stored trainer or secret ID does not match"), http.StatusBadRequest)
return
}
} else {
if err := db.UpdateTrainerIds(trainerId, secretId, uuid); err != nil {
httpError(w, r, err, http.StatusInternalServerError)
if existingSave.Seed == session.Seed && existingSave.WaveIndex > session.WaveIndex {
httpError(w, r, fmt.Errorf("session out of date: existing wave index is greater"), http.StatusBadRequest)
return
}
}
err = savedata.Delete(uuid, datatype, slot)
err = savedata.UpdateSession(uuid, slot, session)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
httpError(w, r, fmt.Errorf("failed to put session data: %s", err), http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}*/
func legacyHandleSaveData(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
datatype := -1
if r.URL.Query().Has("datatype") {
datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
clientSessionId := r.URL.Query().Get("clientSessionId")
if clientSessionId == "" {
clientSessionId = legacyClientSessionId
}
var save any
// /savedata/get and /savedata/delete specify datatype, but don't expect data in body
if r.URL.Path != "/savedata/get" && r.URL.Path != "/savedata/delete" {
if datatype == 0 {
var system defs.SystemSaveData
err = json.NewDecoder(r.Body).Decode(&system)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
save = system
// /savedata/clear doesn't specify datatype, it is assumed to be 1 (session)
} else if datatype == 1 || r.URL.Path == "/savedata/clear" {
case "clear":
var session defs.SessionSaveData
err = json.NewDecoder(r.Body).Decode(&session)
if err != nil {
@ -458,111 +224,39 @@ func legacyHandleSaveData(w http.ResponseWriter, r *http.Request) {
return
}
save = session
}
}
var active bool
if r.URL.Path == "/savedata/get" {
if datatype == 0 {
err = db.UpdateActiveSession(uuid, clientSessionId)
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
}
} else {
active, err = db.IsActiveSession(uuid, clientSessionId)
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
// TODO: make this not suck
if !active && r.URL.Path != "/savedata/clear" {
httpError(w, r, fmt.Errorf("session out of date: not active"), http.StatusBadRequest)
return
}
var trainerId, secretId int
if r.URL.Path != "/savedata/update" || datatype == 1 {
if r.URL.Query().Has("trainerId") && r.URL.Query().Has("secretId") {
trainerId, err = strconv.Atoi(r.URL.Query().Get("trainerId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
secretId, err = strconv.Atoi(r.URL.Query().Get("secretId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
} else {
trainerId = save.(defs.SystemSaveData).TrainerId
secretId = save.(defs.SystemSaveData).SecretId
}
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
seed, err := db.GetDailyRunSeed()
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date: stored trainer or secret ID does not match"), http.StatusBadRequest)
return
}
} else {
if err := db.UpdateTrainerIds(trainerId, secretId, uuid); err != nil {
resp, err := savedata.Clear(uuid, slot, seed, session)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
}
}
switch r.URL.Path {
case "/savedata/get":
save, err = savedata.Get(uuid, datatype, slot)
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
return
}
case "/savedata/update":
err = savedata.Update(uuid, slot, save)
case "/savedata/delete":
err = savedata.Delete(uuid, datatype, slot)
case "/savedata/clear":
if !active {
// TODO: make this not suck
save = savedata.ClearResponse{Error: "session out of date: not active"}
break
}
var seed string
seed, err = db.GetDailyRunSeed()
writeJSON(w, r, resp)
case "newclear":
resp, err := savedata.NewClear(uuid, slot)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
httpError(w, r, fmt.Errorf("failed to read new clear: %s", err), http.StatusInternalServerError)
return
}
// doesn't return a save, but it works
save, err = savedata.Clear(uuid, slot, seed, save.(defs.SessionSaveData))
}
writeJSON(w, r, resp)
case "delete":
err := savedata.DeleteSession(uuid, slot)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if save == nil || r.URL.Path == "/savedata/update" {
w.WriteHeader(http.StatusOK)
default:
httpError(w, r, fmt.Errorf("unknown action"), http.StatusBadRequest)
return
}
writeJSON(w, r, save)
}
//functions for run history
@ -621,7 +315,7 @@ type CombinedSaveData struct {
func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
@ -631,8 +325,10 @@ func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
if data.ClientSessionId == "" {
data.ClientSessionId = legacyClientSessionId
httpError(w, r, fmt.Errorf("missing clientSessionId"), http.StatusBadRequest)
return
}
var active bool
@ -647,9 +343,6 @@ func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
return
}
trainerId := data.System.TrainerId
secretId := data.System.SecretId
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
@ -657,148 +350,180 @@ func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
if data.System.TrainerId != storedTrainerId || data.System.SecretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date: stored trainer or secret ID does not match"), http.StatusBadRequest)
return
}
} else {
if err = db.UpdateTrainerIds(trainerId, secretId, uuid); err != nil {
err = db.UpdateTrainerIds(data.System.TrainerId, data.System.SecretId, uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
}
existingPlaytime, err := db.RetrievePlaytime(uuid)
if err != nil && !errors.Is(err, sql.ErrNoRows) {
httpError(w, r, fmt.Errorf("failed to retrieve playtime: %s", err), http.StatusInternalServerError)
return
} else {
playtime, ok := data.System.GameStats.(map[string]interface{})["playTime"].(float64)
if !ok {
httpError(w, r, fmt.Errorf("no playtime found"), http.StatusBadRequest)
return
}
if float64(existingPlaytime) > playtime {
httpError(w, r, fmt.Errorf("session out of date: existing playtime is greater"), http.StatusBadRequest)
return
}
}
existingSave, err := savedata.GetSession(uuid, data.SessionSlotId)
if err != nil && !errors.Is(err, sql.ErrNoRows) {
httpError(w, r, fmt.Errorf("failed to retrieve session save data: %s", err), http.StatusInternalServerError)
return
} else {
if existingSave.Seed == data.Session.Seed && existingSave.WaveIndex > data.Session.WaveIndex {
httpError(w, r, fmt.Errorf("session out of date: existing wave index is greater"), http.StatusBadRequest)
return
}
}
err = savedata.Update(uuid, data.SessionSlotId, data.Session)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
err = savedata.Update(uuid, 0, data.System)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
type SystemVerifyResponse struct {
Valid bool `json:"valid"`
SystemData *defs.SystemSaveData `json:"systemData"`
SystemData defs.SystemSaveData `json:"systemData"`
}
type SystemVerifyRequest struct {
ClientSessionId string `json:"clientSessionId"`
}
func handleSystemVerify(w http.ResponseWriter, r *http.Request) {
func handleSystem(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, err, http.StatusUnauthorized)
return
}
var input SystemVerifyRequest
err = json.NewDecoder(r.Body).Decode(&input)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
var active bool
if !r.URL.Query().Has("clientSessionId") {
httpError(w, r, fmt.Errorf("missing clientSessionId"), http.StatusBadRequest)
return
}
var active bool
active, err = db.IsActiveSession(uuid, input.ClientSessionId)
active, err = db.IsActiveSession(uuid, r.URL.Query().Get("clientSessionId"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusBadRequest)
return
}
response := SystemVerifyResponse{
Valid: active,
}
// not valid, send server state
switch r.PathValue("action") {
case "get":
if !active {
err = db.UpdateActiveSession(uuid, input.ClientSessionId)
err = db.UpdateActiveSession(uuid, r.URL.Query().Get("clientSessionId"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
}
var storedSaveData defs.SystemSaveData
storedSaveData, err = db.ReadSystemSaveData(uuid)
save, err := savedata.GetSystem(uuid)
if err != nil {
httpError(w, r, fmt.Errorf("failed to read session save data: %s", err), http.StatusInternalServerError)
return
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
} else {
httpError(w, r, err, http.StatusInternalServerError)
}
response.SystemData = &storedSaveData
return
}
err = db.UpdateAccountLastActivity(uuid)
if err != nil {
httpError(w, r, fmt.Errorf("failed to update account last activity: %s", err), http.StatusInternalServerError)
writeJSON(w, r, save)
case "update":
if !active {
httpError(w, r, fmt.Errorf("session out of date: not active"), http.StatusBadRequest)
return
}
writeJSON(w, r, response)
}
func handleGetSystemData(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
var system defs.SystemSaveData
err = json.NewDecoder(r.Body).Decode(&system)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
if !r.URL.Query().Has("clientSessionId") {
httpError(w, r, fmt.Errorf("missing clientSessionId"), http.StatusBadRequest)
existingPlaytime, err := db.RetrievePlaytime(uuid)
if err != nil && !errors.Is(err, sql.ErrNoRows) {
httpError(w, r, fmt.Errorf("failed to retrieve playtime: %s", err), http.StatusInternalServerError)
return
} else {
playtime, ok := system.GameStats.(map[string]interface{})["playTime"].(float64)
if !ok {
httpError(w, r, fmt.Errorf("no playtime found"), http.StatusBadRequest)
return
}
err = db.UpdateActiveSession(uuid, r.URL.Query().Get("clientSessionId"))
if err != nil {
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
if float64(existingPlaytime) > playtime {
httpError(w, r, fmt.Errorf("session out of date: existing playtime is greater"), http.StatusBadRequest)
return
}
var save any //TODO this is always system save data
save, err = savedata.Get(uuid, 0, 0)
if err != nil {
if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound)
} else {
httpError(w, r, err, http.StatusInternalServerError)
}
err = savedata.UpdateSystem(uuid, system)
if err != nil {
httpError(w, r, fmt.Errorf("failed to put system data: %s", err), http.StatusInternalServerError)
return
}
//TODO apply vouchers
writeJSON(w, r, save)
}
w.WriteHeader(http.StatusNoContent)
case "verify":
response := SystemVerifyResponse{
Valid: active,
}
func legacyHandleNewClear(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
// not valid, send server state
if !active {
err = db.UpdateActiveSession(uuid, r.URL.Query().Get("clientSessionId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, fmt.Errorf("failed to update active session: %s", err), http.StatusBadRequest)
return
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
var storedSaveData defs.SystemSaveData
storedSaveData, err = db.ReadSystemSaveData(uuid)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
httpError(w, r, fmt.Errorf("failed to read session save data: %s", err), http.StatusInternalServerError)
return
}
response.SystemData = storedSaveData
}
newClear, err := savedata.NewClear(uuid, slot)
writeJSON(w, r, response)
case "delete":
err := savedata.DeleteSystem(uuid)
if err != nil {
httpError(w, r, fmt.Errorf("failed to read new clear: %s", err), http.StatusInternalServerError)
httpError(w, r, err, http.StatusInternalServerError)
return
}
writeJSON(w, r, newClear)
w.WriteHeader(http.StatusOK)
default:
httpError(w, r, fmt.Errorf("unknown action"), http.StatusBadRequest)
return
}
}
// daily

@ -33,8 +33,6 @@ func Delete(uuid []byte, datatype, slot int) error {
}
switch datatype {
case 0: // System
err = db.DeleteSystemSaveData(uuid)
case 1: // Session
if slot < 0 || slot >= defs.SessionSlotCount {
err = fmt.Errorf("slot id %d out of range", slot)

@ -1,82 +0,0 @@
/*
Copyright (C) 2024 Pagefault Games
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package savedata
import (
"fmt"
"strconv"
"github.com/pagefaultgames/rogueserver/db"
"github.com/pagefaultgames/rogueserver/defs"
)
// /savedata/get - get save data
func Get(uuid []byte, datatype, slot int) (any, error) {
switch datatype {
case 0: // System
system, err := db.ReadSystemSaveData(uuid)
if err != nil {
return nil, err
}
// TODO this should be a transaction
compensations, err := db.FetchAndClaimAccountCompensations(uuid)
if err != nil {
return nil, fmt.Errorf("failed to fetch compensations: %s", err)
}
var needsUpdate bool
for compensationType, amount := range compensations {
system.VoucherCounts[strconv.Itoa(compensationType)] += amount
if amount > 0 {
needsUpdate = true
}
}
if needsUpdate {
err = db.StoreSystemSaveData(uuid, system)
if err != nil {
return nil, fmt.Errorf("failed to update system save data: %s", err)
}
err = db.DeleteClaimedAccountCompensations(uuid)
if err != nil {
return nil, fmt.Errorf("failed to delete claimed compensations: %s", err)
}
err = db.UpdateAccountStats(uuid, system.GameStats, system.VoucherCounts)
if err != nil {
return nil, fmt.Errorf("failed to update account stats: %s", err)
}
}
return system, nil
case 1: // Session
if slot < 0 || slot >= defs.SessionSlotCount {
return nil, fmt.Errorf("slot id %d out of range", slot)
}
session, err := db.ReadSessionSaveData(uuid, slot)
if err != nil {
return nil, err
}
return session, nil
default:
return nil, fmt.Errorf("invalid data type")
}
}

@ -0,0 +1,33 @@
package savedata
import (
"github.com/pagefaultgames/rogueserver/db"
"github.com/pagefaultgames/rogueserver/defs"
)
func GetSession(uuid []byte, slot int) (defs.SessionSaveData, error) {
session, err := db.ReadSessionSaveData(uuid, slot)
if err != nil {
return session, err
}
return session, nil
}
func UpdateSession(uuid []byte, slot int, data defs.SessionSaveData) error {
err := db.StoreSessionSaveData(uuid, data, slot)
if err != nil {
return err
}
return nil
}
func DeleteSession(uuid []byte, slot int) error {
err := db.DeleteSessionSaveData(uuid, slot)
if err != nil {
return err
}
return nil
}

@ -0,0 +1,43 @@
package savedata
import (
"fmt"
"github.com/pagefaultgames/rogueserver/db"
"github.com/pagefaultgames/rogueserver/defs"
)
func GetSystem(uuid []byte) (defs.SystemSaveData, error) {
system, err := db.ReadSystemSaveData(uuid)
if err != nil {
return system, err
}
return system, nil
}
func UpdateSystem(uuid []byte, data defs.SystemSaveData) error {
if data.TrainerId == 0 && data.SecretId == 0 {
return fmt.Errorf("invalid system data")
}
if data.GameVersion != "1.0.4" {
return fmt.Errorf("client version out of date")
}
err := db.UpdateAccountStats(uuid, data.GameStats, data.VoucherCounts)
if err != nil {
return fmt.Errorf("failed to update account stats: %s", err)
}
return db.StoreSystemSaveData(uuid, data)
}
func DeleteSystem(uuid []byte) error {
err := db.DeleteSystemSaveData(uuid)
if err != nil {
return err
}
return nil
}

@ -47,11 +47,6 @@ func Update(uuid []byte, slot int, save any) error {
return fmt.Errorf("failed to update account stats: %s", err)
}
err = db.DeleteClaimedAccountCompensations(uuid)
if err != nil {
return fmt.Errorf("failed to delete claimed compensations: %s", err)
}
return db.StoreSystemSaveData(uuid, save)
case defs.SessionSaveData: // Session

@ -154,43 +154,6 @@ func SetAccountBanned(uuid []byte, banned bool) error {
return nil
}
func FetchAndClaimAccountCompensations(uuid []byte) (map[int]int, error) {
var compensations = make(map[int]int)
results, err := handle.Query("SELECT voucherType, count FROM accountCompensations WHERE uuid = ?", uuid)
if err != nil {
return nil, err
}
defer results.Close()
for results.Next() {
var voucherType int
var count int
err := results.Scan(&voucherType, &count)
if err != nil {
return compensations, err
}
compensations[voucherType] = count
}
_, err = handle.Exec("UPDATE accountCompensations SET claimed = 1 WHERE uuid = ?", uuid)
if err != nil {
return compensations, err
}
return compensations, nil
}
func DeleteClaimedAccountCompensations(uuid []byte) error {
_, err := handle.Exec("DELETE FROM accountCompensations WHERE uuid = ? AND claimed = 1", uuid)
if err != nil {
return err
}
return nil
}
func FetchAccountKeySaltFromUsername(username string) ([]byte, []byte, error) {
var key, salt []byte
err := handle.QueryRow("SELECT hash, salt FROM accounts WHERE username = ?", username).Scan(&key, &salt)

@ -93,9 +93,11 @@ func setupDb(tx *sql.Tx) error {
`ALTER TABLE sessions DROP COLUMN IF EXISTS active`,
`CREATE TABLE IF NOT EXISTS activeClientSessions (uuid BINARY(16) NOT NULL PRIMARY KEY, clientSessionId VARCHAR(32) NOT NULL, FOREIGN KEY (uuid) REFERENCES accounts (uuid) ON DELETE CASCADE ON UPDATE CASCADE)`,
// ----------------------------------
//Migration 002
// MIGRATION 002
`DROP TABLE accountCompensations`,
`CREATE TABLE IF NOT EXISTS runHistoryData (uuid BINARY(16) PRIMARY KEY, data LONGBLOB, timestamp TIMESTAMP, FOREIGN KEY (uuid) REFERENCES accounts (uuid) ON DELETE CASCADE ON UPDATE CASCADE)`,
}

@ -20,7 +20,6 @@ package db
import (
"bytes"
"encoding/gob"
"errors"
"github.com/pagefaultgames/rogueserver/defs"
)
@ -70,13 +69,8 @@ func ReadSystemSaveData(uuid []byte) (defs.SystemSaveData, error) {
}
func StoreSystemSaveData(uuid []byte, data defs.SystemSaveData) error {
systemData, err := ReadSystemSaveData(uuid)
if err == nil && systemData.Timestamp > data.Timestamp {
return errors.New("attempted to save an older system save")
}
var buf bytes.Buffer
err = gob.NewEncoder(&buf).Encode(data)
err := gob.NewEncoder(&buf).Encode(data)
if err != nil {
return err
}
@ -126,13 +120,8 @@ func GetLatestSessionSaveDataSlot(uuid []byte) (int, error) {
}
func StoreSessionSaveData(uuid []byte, data defs.SessionSaveData, slot int) error {
session, err := ReadSessionSaveData(uuid, slot)
if err == nil && session.Seed == data.Seed && session.WaveIndex > data.WaveIndex {
return errors.New("attempted to save an older session")
}
var buf bytes.Buffer
err = gob.NewEncoder(&buf).Encode(data)
err := gob.NewEncoder(&buf).Encode(data)
if err != nil {
return err
}
@ -154,6 +143,16 @@ func DeleteSessionSaveData(uuid []byte, slot int) error {
return nil
}
func RetrievePlaytime(uuid []byte) (int, error) {
var playtime int
err := handle.QueryRow("SELECT playTime FROM accountStats WHERE uuid = ?", uuid).Scan(&playtime)
if err != nil {
return 0, err
}
return playtime, nil
}
func GetRunHistoryData(uuid []byte) (defs.RunHistoryData, error) {
var runHistory defs.RunHistoryData
var err error

@ -83,6 +83,13 @@ type EggData struct {
GachaType GachaType `json:"gachaType"`
HatchWaves int `json:"hatchWaves"`
Timestamp int `json:"timestamp"`
Tier int `json:"tier"`
SourceType int `json:"sourceType"`
VariantTier int `json:"variantTier"`
IsShiny bool `json:"isShiny"`
Species int `json:"species"`
EggMoveIndex int `json:"eggMoveIndex"`
OverrideHiddenAbility bool `json:"overrideHiddenAbility"`
}
type GachaType int
@ -107,6 +114,13 @@ type SessionSaveData struct {
Trainer TrainerData `json:"trainer"`
GameVersion string `json:"gameVersion"`
Timestamp int `json:"timestamp"`
Challenges []ChallengeData `json:"challenges"`
}
type ChallengeData struct {
Id int `json:"id"`
Value int `json:"value"`
Severity int `json:"severity"`
}
type GameMode int

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