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Use Unauthorized status code where applicable
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parent
e4a9311fe4
commit
656a935a6c
@ -43,7 +43,7 @@ import (
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func handleAccountInfo(w http.ResponseWriter, r *http.Request) {
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func handleAccountInfo(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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uuid, err := uuidFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusUnauthorized)
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return
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return
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}
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}
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@ -103,7 +103,7 @@ func handleAccountChangePW(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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uuid, err := uuidFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusUnauthorized)
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return
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return
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}
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}
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@ -125,7 +125,8 @@ func handleAccountLogout(w http.ResponseWriter, r *http.Request) {
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err = account.Logout(token)
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err = account.Logout(token)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusInternalServerError)
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// also possible for InternalServerError but that's unlikely unless the server blew up
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httpError(w, r, err, http.StatusUnauthorized)
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return
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return
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}
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}
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@ -149,7 +150,7 @@ func handleGameClassicSessionCount(w http.ResponseWriter, r *http.Request) {
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func handleSession(w http.ResponseWriter, r *http.Request) {
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func handleSession(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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uuid, err := uuidFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusUnauthorized)
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return
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return
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}
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}
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@ -221,7 +222,7 @@ const legacyClientSessionId = "LEGACY_CLIENT"
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/*func clearSessionData(w http.ResponseWriter, r *http.Request) {
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/*func clearSessionData(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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uuid, err := uuidFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusUnauthorized)
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return
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return
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}
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}
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@ -309,7 +310,7 @@ const legacyClientSessionId = "LEGACY_CLIENT"
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func legacyHandleSaveData(w http.ResponseWriter, r *http.Request) {
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func legacyHandleSaveData(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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uuid, err := uuidFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusUnauthorized)
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return
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return
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}
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}
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@ -459,7 +460,7 @@ type CombinedSaveData struct {
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func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
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func handleUpdateAll(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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uuid, err := uuidFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusUnauthorized)
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return
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return
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}
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}
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@ -532,7 +533,7 @@ type SystemVerifyResponse struct {
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func handleSystemVerify(w http.ResponseWriter, r *http.Request) {
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func handleSystemVerify(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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uuid, err := uuidFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusUnauthorized)
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return
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return
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}
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}
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@ -584,7 +585,7 @@ func handleSystemVerify(w http.ResponseWriter, r *http.Request) {
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func handleSystem(w http.ResponseWriter, r *http.Request) {
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func handleSystem(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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uuid, err := uuidFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusUnauthorized)
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return
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return
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}
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}
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@ -644,7 +645,7 @@ func handleSystem(w http.ResponseWriter, r *http.Request) {
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func legacyHandleNewClear(w http.ResponseWriter, r *http.Request) {
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func legacyHandleNewClear(w http.ResponseWriter, r *http.Request) {
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uuid, err := uuidFromRequest(r)
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uuid, err := uuidFromRequest(r)
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if err != nil {
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if err != nil {
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httpError(w, r, err, http.StatusBadRequest)
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httpError(w, r, err, http.StatusUnauthorized)
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return
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return
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}
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}
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