diff --git a/db/savedata.go b/db/savedata.go index bb593b8..833550f 100644 --- a/db/savedata.go +++ b/db/savedata.go @@ -21,6 +21,8 @@ import ( "bytes" "encoding/gob" "errors" + "fmt" + "time" "github.com/pagefaultgames/rogueserver/defs" ) @@ -71,8 +73,29 @@ func ReadSystemSaveData(uuid []byte) (defs.SystemSaveData, error) { func StoreSystemSaveData(uuid []byte, data defs.SystemSaveData) error { systemData, err := ReadSystemSaveData(uuid) - if err == nil && systemData.Timestamp > data.Timestamp { - return errors.New("attempted to save an older system save") + + currentTime := time.Now() + futureTime := currentTime.Add(time.Hour * 24).UnixMilli() + pastTime := currentTime.Add(-time.Hour * 24).UnixMilli() + if err == nil { // system save exists + // Check if the new data timestamp is in the past against the system save but only if the system save is not past 24 hours from now + if systemData.Timestamp > data.Timestamp && systemData.Timestamp < int(futureTime) { + // Error if the new data timestamp is older than the current system save timestamp + return fmt.Errorf("attempted to save an older system save from %d when the current system save is from %d", + data.Timestamp, + systemData.Timestamp) + } + } + + // Check if the data.Timestamp is too far in the future + if data.Timestamp > int(futureTime) { + return fmt.Errorf("attempted to save a system save in the future from %d", data.Timestamp) + + } + + // Check if the data.Timestamp is too far in the past + if data.Timestamp < int(pastTime) { + return fmt.Errorf("attempted to save a system save in the past from %d", data.Timestamp) } var buf bytes.Buffer