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@ -28,6 +28,10 @@ func Update(uuid []byte, slot int, save any) error {
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return fmt.Errorf("invalid system data")
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return fmt.Errorf("invalid system data")
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}
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}
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if save.GameVersion != "1.0.1" {
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return fmt.Errorf("client version out of date")
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}
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err = db.UpdateAccountStats(uuid, save.GameStats, save.VoucherCounts)
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err = db.UpdateAccountStats(uuid, save.GameStats, save.VoucherCounts)
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if err != nil {
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if err != nil {
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return fmt.Errorf("failed to update account stats: %s", err)
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return fmt.Errorf("failed to update account stats: %s", err)
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@ -57,10 +61,6 @@ func Update(uuid []byte, slot int, save any) error {
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return fmt.Errorf("failed to serialize save: %s", err)
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return fmt.Errorf("failed to serialize save: %s", err)
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}
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}
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if save.GameVersion != "1.0.1" {
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return fmt.Errorf("client version out of date")
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}
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db.DeleteClaimedAccountCompensations(uuid)
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db.DeleteClaimedAccountCompensations(uuid)
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case defs.SessionSaveData: // Session
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case defs.SessionSaveData: // Session
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if slot < 0 || slot >= defs.SessionSlotCount {
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if slot < 0 || slot >= defs.SessionSlotCount {
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