From 28c279c36d5ac403d355101028f013267cbca084 Mon Sep 17 00:00:00 2001 From: Frederico Santos Date: Wed, 6 Nov 2024 00:15:03 +0000 Subject: [PATCH] fix: Update metrics processing to use username instead of UUID and improve party member type handling --- api/savedata/update.go | 31 ++++++++++++++++++++++--------- 1 file changed, 22 insertions(+), 9 deletions(-) diff --git a/api/savedata/update.go b/api/savedata/update.go index 50b5bb4..b0cc8da 100644 --- a/api/savedata/update.go +++ b/api/savedata/update.go @@ -34,13 +34,13 @@ func Update(uuid []byte, slot int, save any) error { log.Print("failed to update account last activity") } - username := db.FetchUsernameFromUUID(uuid) + username, _ := db.FetchUsernameFromUUID(uuid) switch save := save.(type) { case defs.SystemSaveData: // System if save.TrainerId == 0 && save.SecretId == 0 { return fmt.Errorf("invalid system data") } - ProcessSystemMetrics(save, uuid); + ProcessSystemMetrics(save, username) err = db.UpdateAccountStats(uuid, save.GameStats, save.VoucherCounts) if err != nil { return fmt.Errorf("failed to update account stats: %s", err) @@ -52,7 +52,7 @@ func Update(uuid []byte, slot int, save any) error { if slot < 0 || slot >= defs.SessionSlotCount { return fmt.Errorf("slot id %d out of range", slot) } - ProcessSessionMetrics(save, uuid) + ProcessSessionMetrics(save, username) return db.StoreSessionSaveData(uuid, save, slot) default: @@ -65,7 +65,7 @@ func ProcessSystemMetrics(save defs.SystemSaveData, username string) { } func ProcessSessionMetrics(save defs.SessionSaveData, username string) { - err := Cache.Add(fmt.Sprintf("session-%s-%d", username, save.GameMode), uuid, time.Minute*5) + err := Cache.Add(fmt.Sprintf("session-%s-%d", username, save.GameMode), username, time.Minute*5) if err != nil { log.Printf("already cached game mode for %s", username) return @@ -84,14 +84,27 @@ func ProcessSessionMetrics(save defs.SessionSaveData, username string) { gameModeCounter.WithLabelValues("challenge").Inc() } } - + if save.WaveIndex == 1 { for i := 0; i < len(save.Party); i++ { - formIndex = "" - if save.Party[i]["formIndex"] != 0 { - formIndex = "-"+save.Party[i]["formIndex"] + partyMember, ok := save.Party[i].(map[string]interface{}) + if !ok { + log.Printf("invalid type for party member at index %d", i) + continue + } + + formIndex := "" + if formIdx, ok := partyMember["formIndex"].(int); ok && formIdx != 0 { + formIndex = fmt.Sprintf("%d", formIdx) } - key = save.Party[i]["Species"] + formIndex + + species, ok := partyMember["Species"].(int) + if !ok { + log.Printf("invalid type for Species at index %d", i) + continue + } + + key := fmt.Sprintf("%d-%s", species, formIndex) log.Printf("incremented starter %s", key) starterCounter.WithLabelValues(key).Inc() }