Remove /savedata/get
parent
ddf1e8d9e5
commit
023b8aaed4
@ -1,82 +0,0 @@
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/*
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Copyright (C) 2024 Pagefault Games
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package savedata
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import (
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"fmt"
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"strconv"
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"github.com/pagefaultgames/rogueserver/db"
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"github.com/pagefaultgames/rogueserver/defs"
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)
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// /savedata/get - get save data
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func Get(uuid []byte, datatype, slot int) (any, error) {
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switch datatype {
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case 0: // System
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system, err := db.ReadSystemSaveData(uuid)
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if err != nil {
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return nil, err
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}
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// TODO this should be a transaction
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compensations, err := db.FetchAndClaimAccountCompensations(uuid)
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if err != nil {
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return nil, fmt.Errorf("failed to fetch compensations: %s", err)
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}
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var needsUpdate bool
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for compensationType, amount := range compensations {
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system.VoucherCounts[strconv.Itoa(compensationType)] += amount
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if amount > 0 {
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needsUpdate = true
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}
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}
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if needsUpdate {
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err = db.StoreSystemSaveData(uuid, system)
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if err != nil {
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return nil, fmt.Errorf("failed to update system save data: %s", err)
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}
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err = db.DeleteClaimedAccountCompensations(uuid)
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if err != nil {
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return nil, fmt.Errorf("failed to delete claimed compensations: %s", err)
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}
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err = db.UpdateAccountStats(uuid, system.GameStats, system.VoucherCounts)
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if err != nil {
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return nil, fmt.Errorf("failed to update account stats: %s", err)
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}
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}
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return system, nil
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case 1: // Session
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if slot < 0 || slot >= defs.SessionSlotCount {
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return nil, fmt.Errorf("slot id %d out of range", slot)
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}
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session, err := db.ReadSessionSaveData(uuid, slot)
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if err != nil {
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return nil, err
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}
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return session, nil
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default:
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return nil, fmt.Errorf("invalid data type")
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}
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}
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@ -0,0 +1,24 @@
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package savedata
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import (
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"fmt"
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"github.com/pagefaultgames/rogueserver/db"
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"github.com/pagefaultgames/rogueserver/defs"
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)
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func Session(uuid []byte, slot int) (defs.SessionSaveData, error) {
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var session defs.SessionSaveData
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if slot < 0 || slot >= defs.SessionSlotCount {
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return session, fmt.Errorf("slot id %d out of range", slot)
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}
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var err error
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session, err = db.ReadSessionSaveData(uuid, slot)
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if err != nil {
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return session, err
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}
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return session, nil
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}
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@ -0,0 +1,48 @@
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package savedata
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import (
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"fmt"
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"strconv"
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"github.com/pagefaultgames/rogueserver/db"
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"github.com/pagefaultgames/rogueserver/defs"
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)
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func System(uuid []byte) (defs.SystemSaveData, error) {
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system, err := db.ReadSystemSaveData(uuid)
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if err != nil {
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return system, err
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}
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// TODO this should be a transaction
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compensations, err := db.FetchAndClaimAccountCompensations(uuid)
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if err != nil {
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return system, fmt.Errorf("failed to fetch compensations: %s", err)
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}
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var needsUpdate bool
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for compensationType, amount := range compensations {
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system.VoucherCounts[strconv.Itoa(compensationType)] += amount
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if amount > 0 {
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needsUpdate = true
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}
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}
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if needsUpdate {
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err = db.StoreSystemSaveData(uuid, system)
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if err != nil {
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return system, fmt.Errorf("failed to update system save data: %s", err)
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}
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err = db.DeleteClaimedAccountCompensations(uuid)
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if err != nil {
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return system, fmt.Errorf("failed to delete claimed compensations: %s", err)
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}
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err = db.UpdateAccountStats(uuid, system.GameStats, system.VoucherCounts)
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if err != nil {
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return system, fmt.Errorf("failed to update account stats: %s", err)
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}
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}
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return system, nil
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}
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