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84 lines
2.7 KiB
C
84 lines
2.7 KiB
C
#ifdef __dietlibc__
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#include <sys/cdefs.h>
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#else
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#define __likely(x) x
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#define __unlikely(x) x
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#endif
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#include <sys/types.h>
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#include <stdlib.h>
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#include "safemult.h"
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#include "array.h"
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#include "byte.h"
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#if 0
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static array x;
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t *p;
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int64 pos;
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p = array_allocate(&x,sizeof(t),pos);
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array_allocate makes sure that enough bytes are allocated in x for at
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least pos+1 objects of type t. (The size of t must be positive;
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otherwise the effects are undefined.) If not enough bytes are
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allocated (or x is unallocated), array_allocate allocates more bytes,
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moving the dynamically allocated region if necessary. array_allocate
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often allocates somewhat more bytes than necessary, to save time
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later.
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array_allocate then makes sure that the number of bytes initialized
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covers at least those pos+1 objects. If not enough bytes are
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initialized, array_allocate initializes more bytes (setting them to
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0), up to exactly the end of the pos+1st object.
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array_allocate then returns a pointer to the pos+1st object; i.e.,
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object number pos, with objects numbered starting at 0. This pointer
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can be used to change or inspect the object. The pointer can continue
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to be used through subsequent calls to array_get, array_start,
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array_length, and array_bytes, but it must not be used after any
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other operations on this array.
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If something goes wrong, array_allocate returns 0, setting errno
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appropriately, without touching x. In particular, array_allocate
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returns 0 if
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* x has failed, or
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* pos is negative, or
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* not enough memory is available.
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array_allocate does not change x to have failed; if you want to do
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that, use array_fail.
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#endif
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void* array_allocate(array* x,uint64 membersize,int64 pos) {
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uint64 wanted;
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if (__unlikely(x->allocated<0)) return 0; /* array is failed */
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if (__unlikely(pos+1<1)) return 0;
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/* second case of overflow: pos*membersize too large */
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if (__unlikely(!umult64(membersize,pos+1,&wanted))) return 0;
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if (wanted > (uint64)x->initialized) {
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if (__unlikely(wanted >= (uint64)x->allocated)) {
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/* round up a little */
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if (membersize<8)
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wanted=(wanted+127)&(-128ll); /* round up to multiple of 128 */
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else
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wanted=(wanted+4095)&(-4096ll); /* round up to 4k pages */
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if (__unlikely(wanted<128)) return 0; /* overflow during rounding */
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if (sizeof(size_t) != sizeof(int64) && __unlikely((size_t)(wanted) != wanted))
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return 0;
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{
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char* tmp=realloc(x->p,wanted);
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if (__unlikely(!tmp)) return 0;
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x->p=tmp;
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}
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x->allocated=wanted;
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byte_zero(x->p+x->initialized,x->allocated-x->initialized);
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}
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x->initialized=(pos+1)*membersize;
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}
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return x->p+pos*membersize;
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}
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