#ifndef SOCKET_H #define SOCKET_H #include "uint16.h" #include "uint32.h" extern int socket_tcp4(void); extern int socket_udp4(void); extern int socket_tcp6(void); extern int socket_udp6(void); #define socket_tcp() socket_tcp4() #define socket_udp() socket_udp4() extern int socket_connect4(int s,const char *ip,uint16); extern int socket_connect6(int s,const char *ip,uint16,uint32 scope_id); extern int socket_connected(int s); extern int socket_bind4(int s,const char *ip,uint16); extern int socket_bind4_reuse(int s,const char *ip,uint16); extern int socket_bind6(int s,const char *ip,uint16,uint32 scope_id); extern int socket_bind6_reuse(int s,const char *ip,uint16,uint32 scope_id); extern int socket_listen(int s,unsigned int backlog); extern int socket_accept4(int s,char *ip,uint16 *); extern int socket_accept6(int s,char *ip,uint16 *,uint32 *scope_id); extern int socket_recv4(int s,char *buf,unsigned int len,char *ip,uint16 *port); extern int socket_recv6(int s,char *buf,unsigned int len,char *ip,uint16 *port,uint32 *scope_id); extern int socket_send4(int s,const char *buf,unsigned int len,const char *ip,uint16 port); extern int socket_send6(int s,const char *buf,unsigned int len,const char *ip,uint16 port,uint32 scope_id); extern int socket_local4(int s,char *ip,uint16 *port); extern int socket_local6(int s,char *ip,uint16 *port,uint32 *scope_id); extern int socket_remote4(int s,char *ip,uint16 *port); extern int socket_remote6(int s,char *ip,uint16 *port,uint32 *scope_id); /* enable sending udp packets to the broadcast address */ extern int socket_broadcast(int s); /* join a multicast group on the given interface */ extern int socket_mcjoin4(int s,const char *groupip,const char *interface); extern int socket_mcjoin6(int s,const char *groupip,int); /* leave a multicast group on the given interface */ extern int socket_mcleave4(int s,const char *groupip); extern int socket_mcleave6(int s,const char *groupip); /* set multicast TTL/hop count for outgoing packets */ extern int socket_mcttl4(int s,char hops); extern int socket_mcttl6(int s,char hops); /* enable multicast loopback */ extern int socket_mcloop4(int s,char hops); extern int socket_mcloop6(int s,char hops); extern void socket_tryreservein(int s,int size); extern const char* socket_getifname(uint32 interface); extern uint32 socket_getifidx(const char *ifname); extern int socket_sendfile(int out,int in,uint32 offset,uint32 bytes); extern int noipv6; #endif