#include #include #include #include "socket.h" int socket_accept4(int s,char *ip,uint16 *port) { struct sockaddr_in si; unsigned int len = sizeof si; int fd; if ((fd=accept(s,(struct sockaddr*) &si,&len))<0) return -1; *(uint32*)ip = *(uint32*)&si.sin_addr; uint16_unpack_big((char *) &si.sin_port,port); return fd; }