#include #include #include #include #include "byte.h" #include "socket.h" #include "ip6.h" #include "haveip6.h" #include "uint32.h" int socket_remote6(int s,char ip[16],uint16 *port,uint32 *scope_id) { #ifdef LIBC_HAS_IP6 struct sockaddr_in6 si; #else struct sockaddr_in si; #endif unsigned int len = sizeof si; if (getpeername(s,(struct sockaddr *) &si,&len) == -1) return -1; #ifdef LIBC_HAS_IP6 if (si.sin6_family==AF_INET) { struct sockaddr_in *si4=(struct sockaddr_in*)&si; byte_copy(ip,12,V4mappedprefix); byte_copy(ip+12,4,(char *) &si4->sin_addr); uint16_unpack_big((char *) &si4->sin_port,port); return 0; } byte_copy(ip,16,(char *) &si.sin6_addr); uint16_unpack_big((char *) &si.sin6_port,port); if (scope_id) *scope_id=si.sin6_scope_id; #else byte_copy(ip,12,V4mappedprefix); byte_copy(ip+12,4,(char *) &si.sin_addr); uint16_unpack_big((char *) &si.sin_port,port); if (scope_id) *scope_id=0; #endif return 0; }