#include #include #include #include #include "byte.h" #include "socket.h" #include "ip6.h" #include "haveip6.h" int socket_accept6(int s,char ip[16],uint16 *port,uint32 *scope_id) { #ifdef LIBC_HAS_IP6 struct sockaddr_in6 sa; #else struct sockaddr_in sa; #endif unsigned int dummy = sizeof sa; int fd; fd = accept(s,(struct sockaddr *) &sa,&dummy); if (fd == -1) return -1; #ifdef LIBC_HAS_IP6 if (sa.sin6_family==AF_INET) { struct sockaddr_in *sa4=(struct sockaddr_in*)&sa; byte_copy(ip,12,V4mappedprefix); byte_copy(ip+12,4,(char *) &sa4->sin_addr); uint16_unpack_big((char *) &sa4->sin_port,port); return fd; } byte_copy(ip,16,(char *) &sa.sin6_addr); uint16_unpack_big((char *) &sa.sin6_port,port); if (scope_id) *scope_id=sa.sin6_scope_id; return fd; #else byte_copy(ip,12,V4mappedprefix); byte_copy(ip+12,4,(char *) &sa.sin_addr); uint16_unpack_big((char *) &sa.sin_port,port); if (scope_id) *scope_id=0; return fd; #endif }