#ifndef __MINGW32__ #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #endif #include "windoze.h" #include "socket.h" #include "havesl.h" int socket_accept4(int s,char *ip,uint16 *port) { struct sockaddr_in si; socklen_t len = sizeof si; int fd; if ((fd=accept(s,(struct sockaddr*) &si,&len))==-1) return winsock2errno(-1); *(uint32*)ip = *(uint32*)&si.sin_addr; uint16_unpack_big((char *) &si.sin_port,port); return fd; }