even more man pages
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.TH socket_mcttl4 3
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.SH NAME
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socket_mcttl4 \- set multicast ttl
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.SH SYNTAX
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.B #include <socket.h>
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int \fBsocket_mcttl4\fP(int \fIs\fR,char \fITTL\fR);
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.SH DESCRIPTION
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socket_mcttl4 sets the TTL of outgoing multicast packets on the socket
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\fIs\fR. Each router decrements the packet TTL by one and discards the
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packet if the TTL reaches zero. Setting the TTL to 1, for example, will
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limit the packet propagation to the LAN.
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If something goes wrong, socket_mcttl4 returns -1, setting errno
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appropriately.
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.SH "SEE ALSO"
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socket_mcttl6(3), socket_mcjoin4(3), socket_mcleave4(3)
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@ -1,29 +0,0 @@
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.TH socket_tcp 3
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.SH NAME
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socket_tcp \- create a non-blocking TCP/IP stream socket
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.SH SYNTAX
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.B #include <socket.h>
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int \fBsocket_tcp\fP();
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.SH DESCRIPTION
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socket_tcp creates a non-blocking TCP/IP stream socket and returns a
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file descriptor pointing to that socket. If something goes wrong,
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socket_tcp returns -1, setting errno appropriately, without allocating
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any resources.
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.SH EXAMPLE
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#include <socket.h>
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int \fIs\fR;
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char \fIip\fR[4];
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uint16 \fIp\fR;
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\fIs\fR = socket_tcp();
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socket_bind4(s,ip,p);
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socket_connect4(s,ip,p);
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.SH BUGS
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It is called socket_tcp instead of socket_tcp4 to be compatible with DJ
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Bernstein's original implementation.
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.SH "SEE ALSO"
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socket_bind4(3), socket_bind6(3)
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.TH socket_tcp4 3
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.SH NAME
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socket_tcp4 \- create a non-blocking TCP/IP stream socket
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.SH SYNTAX
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.B #include <socket.h>
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int \fBsocket_tcp4\fP();
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.SH DESCRIPTION
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socket_tcp4 creates a non-blocking TCP/IP stream socket and returns a
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file descriptor pointing to that socket. If something goes wrong,
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socket_tcp4 returns -1, setting errno appropriately, without allocating
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any resources.
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.SH EXAMPLE
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#include <socket.h>
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int \fIs\fR;
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char \fIip\fR[4];
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uint16 \fIp\fR;
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\fIs\fR = socket_tcp4();
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socket_bind4(s,ip,p);
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socket_connect4(s,ip,p);
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.SH "SEE ALSO"
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socket_bind4(3), socket_bind6(3)
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.TH socket_udp4 3
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.SH NAME
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socket_udp4 \- create a non-blocking UDP/IP datagram socket
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.SH SYNTAX
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.B #include <socket.h>
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int \fBsocket_udp4\fP();
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.SH DESCRIPTION
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socket_udp4 creates a non-blocking UDP/IP datagram socket and returns a
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file descriptor pointing to that socket. If something goes wrong,
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socket_udp4 returns -1, setting errno appropriately, without allocating
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any resources.
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.SH EXAMPLE
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#include <socket.h>
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int \fIs\fR;
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char \fIip\fR[4];
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uint16 \fIp\fR;
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\fIs\fR = socket_udp4();
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socket_bind4(s,ip,p);
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socket_connect4(s,ip,p);
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.SH "SEE ALSO"
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socket_bind4(3), socket_bind6(3)
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.TH socket_udp6 3
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.SH NAME
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socket_udp6 \- create a non-blocking IPv6 UDP/IP datagram socket
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.SH SYNTAX
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.B #include <socket.h>
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int \fBsocket_udp6\fP();
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.SH DESCRIPTION
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socket_udp6 creates a non-blocking UDP/IP datagram socket and returns a
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file descriptor pointing to that socket. If something goes wrong,
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socket_udp6 returns -1, setting errno appropriately, without allocating
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any resources.
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.SH EXAMPLE
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#include <socket.h>
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int \fIs\fR;
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char \fIip\fR[16];
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uint16 \fIp\fR;
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\fIs\fR = socket_udp6();
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socket_bind6(s,ip,p);
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socket_connect6(s,ip,p);
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.SH "SEE ALSO"
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socket_bind4(3), socket_bind6(3)
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