add API for integer multiplication with overflow detection
This commit is contained in:
parent
ccc0a23183
commit
d1df715971
1
CHANGES
1
CHANGES
@ -1,5 +1,6 @@
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0.16:
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add buffer_fromsa (make buffer from stralloc)
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add API for integer multiply with overflow detection
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0.15:
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man page update (document stralloc return values)
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14
GNUmakefile
14
GNUmakefile
@ -10,7 +10,7 @@ INCLUDEDIR=${prefix}/include
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MAN3DIR=${prefix}/man/man3
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LIBS=byte.a fmt.a scan.a str.a uint.a open.a stralloc.a unix.a socket.a \
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buffer.a mmap.a taia.a tai.a dns.a case.a
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buffer.a mmap.a taia.a tai.a dns.a case.a mult.a
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all: t $(LIBS) libowfat.a
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@ -22,7 +22,7 @@ CFLAGS=-I. -pipe -Wall -O2 -fomit-frame-pointer
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#CFLAGS=-pipe -Os -march=pentiumpro -mcpu=pentiumpro -fomit-frame-pointer -fschedule-insns2 -Wall
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# startrip
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VPATH=str:byte:fmt:scan:uint:open:stralloc:unix:socket:buffer:mmap:textcode:taia:tai:dns:case
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VPATH=str:byte:fmt:scan:uint:open:stralloc:unix:socket:buffer:mmap:textcode:taia:tai:dns:case:array:mult
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BYTE_OBJS=$(patsubst byte/%.c,%.o,$(wildcard byte/*.c))
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FMT_OBJS=$(patsubst fmt/%.c,%.o,$(wildcard fmt/*.c))
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@ -40,6 +40,8 @@ TAI_OBJS=$(patsubst tai/%.c,%.o,$(wildcard tai/*.c))
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TAIA_OBJS=$(patsubst taia/%.c,%.o,$(wildcard taia/*.c))
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DNS_OBJS=$(patsubst dns/%.c,%.o,$(wildcard dns/*.c))
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CASE_OBJS=$(patsubst case/%.c,%.o,$(wildcard case/*.c))
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ARRAY_OBJS=$(patsubst array/%.c,%.o,$(wildcard array/*.c))
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MULT_OBJS=$(patsubst mult/%.c,%.o,$(wildcard mult/*.c))
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$(BYTE_OBJS): byte.h
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$(FMT_OBJS): fmt.h
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@ -55,6 +57,8 @@ $(TAI_OBJS): tai.h uint64.h
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$(TAIA_OBJS): taia.h tai.h uint64.h
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$(DNS_OBJS): dns.h stralloc.h taia.h tai.h uint64.h iopause.h
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$(CASE_OBJS): case.h
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$(ARRAY_OBJS): uint64.h array.h
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$(MULT_OBJS): uint64.h uint32.h uint16.h safemult.h
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iopause.o: select.h
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openreadclose.o readclose.o: readclose.h
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@ -77,11 +81,13 @@ taia.a: $(TAIA_OBJS)
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tai.a: $(TAI_OBJS)
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dns.a: $(DNS_OBJS)
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case.a: $(CASE_OBJS)
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array.a: $(ARRAY_OBJS)
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mult.a: $(MULT_OBJS)
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libowfat.a: $(DNS_OBJS) $(BYTE_OBJS) $(FMT_OBJS) $(SCAN_OBJS) \
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$(STR_OBJS) $(UINT_OBJS) $(OPEN_OBJS) $(STRA_OBJS) $(UNIX_OBJS) \
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$(SOCKET_OBJS) $(BUFFER_OBJS) $(MMAP_OBJS) $(TEXTCODE_OBJS) \
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$(TAIA_OBJS) $(TAI_OBJS) $(CASE_OBJS)
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$(TAIA_OBJS) $(TAI_OBJS) $(CASE_OBJS) $(ARRAY_OBJS) $(MULT_OBJS)
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%.o: %.c
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$(DIET) $(CC) -c $< -o $@ $(CFLAGS)
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@ -102,7 +108,7 @@ iopause.h select.h Makefile
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INCLUDES=buffer.h byte.h fmt.h ip4.h ip6.h mmap.h scan.h socket.h str.h stralloc.h \
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uint16.h uint32.h uint64.h open.h textcode.h tai.h taia.h dns.h iopause.h case.h \
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openreadclose.h readclose.h ndelay.h
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openreadclose.h readclose.h ndelay.h array.h io.h safemult.h
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install: libowfat.a
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install -d $(INCLUDEDIR) $(MAN3DIR) $(LIBDIR)
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33
array.h
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33
array.h
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@ -0,0 +1,33 @@
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#ifndef _ARRAY_H
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#define _ARRAY_H
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#include "uint64.h"
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#include <errno.h>
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typedef struct {
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char* p;
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int64 allocated, initialized; /* in bytes */
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/* p and allocated nonzero: array is allocated */
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/* p zero: array is unallocated */
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/* allocated < 0: array is failed */
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} array;
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void* array_allocate(array* x,int64 membersize,int64 pos);
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void* array_get(array* x,int64 membersize,int64 pos);
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void* array_start(const array* const x);
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int64 array_length(const array* const x,int64 membersize);
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int64 array_bytes(const array* const x);
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void array_truncate(array* x,int64 membersize,int64 len);
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void array_trunc(array* x);
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void array_reset(array* x);
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void array_fail(array* x);
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int array_equal(const array* const x,const array* const y);
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void array_cat(array* to,const array* const from);
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void array_catb(array* to,const char* from,int64 len);
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void array_cats(array* to,const char* from);
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void array_cats0(array* to,const char* from);
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void array_cat0(array* to);
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void array_cate(array* to,const array* const from,int64 pos,int64 stop);
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#endif
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51
array/array_allocate.c
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51
array/array_allocate.c
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@ -0,0 +1,51 @@
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#include "array.h"
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#if 0
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static array x;
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t *p;
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int64 pos;
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p = array_allocate(&x,sizeof(t),pos);
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array_allocate makes sure that enough bytes are allocated in x for at
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least pos+1 objects of type t. (The size of t must be positive;
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otherwise the effects are undefined.) If not enough bytes are
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allocated (or x is unallocated), array_allocate allocates more bytes,
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moving the dynamically allocated region if necessary. array_allocate
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often allocates somewhat more bytes than necessary, to save time
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later.
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array_allocate then makes sure that the number of bytes initialized
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covers at least those pos+1 objects. If not enough bytes are
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initialized, array_allocate initializes more bytes (setting them to
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0), up to exactly the end of the pos+1st object.
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array_allocate then returns a pointer to the pos+1st object; i.e.,
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object number pos, with objects numbered starting at 0. This pointer
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can be used to change or inspect the object. The pointer can continue
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to be used through subsequent calls to array_get, array_start,
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array_length, and array_bytes, but it must not be used after any
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other operations on this array.
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If something goes wrong, array_allocate returns 0, setting errno
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appropriately, without touching x. In particular, array_allocate
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returns 0 if
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* x has failed, or
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* pos is negative, or
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* not enough memory is available.
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array_allocate does not change x to have failed; if you want to do
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that, use array_fail.
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#endif
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void* array_allocate(array* x,int64 membersize,int64 pos) {
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int64 wanted;
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if (membersize<128)
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wanted=(pos+127)&(-128ll); /* round up to multiple of 128 */
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else
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wanted=(pos+4095)&(-4096ll); /* round up to 4k pages */
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/* detect numeric overflow */
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if (wanted<0) return 0;
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wanted=membersize*(pos+1);
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}
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10
mult/imult16.c
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10
mult/imult16.c
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#include "safemult.h"
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int imult16(int16 a,int16 b,int16* c) {
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int neg=(a<0);
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if (neg) a=-a;
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if (b<0) { neg^=1; b=-b; }
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if (umult16(a,b,c)) return 1;
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if (neg) *c=-*c;
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return 0;
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}
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mult/imult32.c
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mult/imult32.c
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@ -0,0 +1,10 @@
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#include "safemult.h"
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int imult32(int32 a,int32 b,int32* c) {
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int neg=(a<0);
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if (neg) a=-a;
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if (b<0) { neg^=1; b=-b; }
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if (umult32(a,b,c)) return 1;
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if (neg) *c=-*c;
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return 0;
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}
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mult/imult64.c
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mult/imult64.c
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#include "safemult.h"
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int imult64(int64 a,int64 b,int64* c) {
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int neg=(a<0);
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if (neg) a=-a;
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if (b<0) { neg^=1; b=-b; }
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if (umult64(a,b,c)) return 1;
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if (neg) *c=-*c;
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return 0;
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}
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mult/umult16.c
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mult/umult16.c
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#include "safemult.h"
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int umult16(uint16 a,uint16 b,uint16* c) {
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unsigned long x=(unsigned long)a*b;
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if (x>0xffff) return 1;
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*c=x&0xffff;
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return 0;
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}
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mult/umult32.c
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mult/umult32.c
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#include "safemult.h"
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int umult32(uint32 a,uint32 b,uint32* c) {
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unsigned long long x=(unsigned long long)a*b;
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if (x>0xffffffff) return 1;
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*c=x&0xffffffff;
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return 0;
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}
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mult/umult64.c
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mult/umult64.c
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#include "safemult.h"
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/* return 1 for overflow, 0 for ok */
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int umult64(uint64 a,uint64 b,uint64* c) {
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uint32 ahi=a>>32;
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uint32 alo=(a&0xffffffff);
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uint32 bhi=b>>32;
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uint32 blo=(b&0xffffffff);
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// a=ahi*x+alo, b=bhi*x+blo
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// a*b = (ahi*x+alo) * (bhi*x+blo)
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// = ahi*x*bhi*x + ahi*x*blo + alo*bhi*x + alo*blo
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// -> overflow if ahi*bhi != zero */
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if (ahi && bhi) return 1;
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a=(uint64)(ahi)*blo+(uint64)(alo)*bhi;
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if (a>0xffffffff) return 1;
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*c=(a<<32)+(uint64)(alo)*blo;
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return 0;
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}
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safemult.h
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safemult.h
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#ifndef _SAFEMULT_H
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#define _SAFEMULT_H
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#include "uint16.h"
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#include "uint32.h"
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#include "uint64.h"
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/* return 1 for overflow, 0 for ok */
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int umult16(uint16 a,uint16 b,uint16* c);
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int imult16( int16 a, int16 b, int16* c);
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int umult32(uint32 a,uint32 b,uint32* c);
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int imult32( int32 a, int32 b, int32* c);
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int umult64(uint64 a,uint64 b,uint64* c);
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int imult64( int64 a, int64 b, int64* c);
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#endif
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1
uint16.h
1
uint16.h
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#define UINT16_H
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typedef unsigned short uint16;
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typedef signed short int16;
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#if defined(__i386__) && !defined(NO_UINT16_MACROS)
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#define uint16_pack(out,in) (*(uint16*)(out)=(in))
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