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#include <sys/param.h>
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#include <sys/types.h>
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#ifndef __MINGW32__
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#include <sys/socket.h>
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#include <netinet/in.h>
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#endif
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#include "windoze.h"
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#include "byte.h"
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#include "socket.h"
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#include "ip6.h"
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#include "haveip6.h"
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#include "havesl.h"
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#include "havescope.h"
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int socket_accept6(int s,char* ip,uint16* port,uint32* scope_id)
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{
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#ifdef LIBC_HAS_IP6
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struct sockaddr_in6 sa;
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#else
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struct sockaddr_in sa;
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#endif
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socklen_t dummy = sizeof sa;
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int fd;
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fd = accept(s,(struct sockaddr *) &sa,&dummy);
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if (fd == -1)
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return winsock2errno(-1);
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#ifdef LIBC_HAS_IP6
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if (sa.sin6_family==AF_INET) {
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struct sockaddr_in *sa4=(struct sockaddr_in*)&sa;
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if (ip) {
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byte_copy(ip,12,V4mappedprefix);
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byte_copy(ip+12,4,(char *) &sa4->sin_addr);
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}
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if (port) uint16_unpack_big((char *) &sa4->sin_port,port);
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return fd;
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}
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if (ip) byte_copy(ip,16,(char *) &sa.sin6_addr);
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if (port) uint16_unpack_big((char *) &sa.sin6_port,port);
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#ifdef LIBC_HAS_SCOPE_ID
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if (scope_id) *scope_id=sa.sin6_scope_id;
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#else
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if (scope_id) *scope_id=0;
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#endif
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return fd;
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#else
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if (ip) {
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byte_copy(ip,12,V4mappedprefix);
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byte_copy(ip+12,4,(char *) &sa.sin_addr);
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}
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if (port) uint16_unpack_big((char *) &sa.sin_port,port);
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if (scope_id) *scope_id=0;
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return fd;
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#endif
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}
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