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#ifndef __MINGW32__
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#endif
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#include "windoze.h"
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#include "byte.h"
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#include "uint16.h"
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#include "uint32.h"
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#include "socket.h"
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int socket_bind4(int s,const char *ip,uint16 port) {
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struct sockaddr_in si;
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byte_zero(&si,sizeof si);
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si.sin_family = AF_INET;
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uint16_pack_big((char*) &si.sin_port,port);
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if (ip)
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*(uint32*)&si.sin_addr = *(uint32*)ip;
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else
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si.sin_addr.s_addr=INADDR_ANY;
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return winsock2errno(bind(s,(struct sockaddr*)&si,sizeof si));
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}
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