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#include <sys/types.h>
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#include <unistd.h>
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#ifndef __MINGW32__
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#include <sys/socket.h>
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#include <netinet/in.h>
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#endif
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#include "windoze.h"
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#include <errno.h>
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#include "io_internal.h"
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int io_socketpair(int64* d) {
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int fds[2];
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__winsock_init();
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if (socketpair(AF_UNIX,SOCK_STREAM,0,fds)==-1)
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if (socketpair(AF_INET6,SOCK_STREAM,IPPROTO_TCP,fds)==-1)
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if (socketpair(AF_INET,SOCK_STREAM,IPPROTO_TCP,fds)==-1)
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return 0;
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if (io_fd(fds[1]) && io_fd(fds[0])) {
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d[0]=fds[0];
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d[1]=fds[1];
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return 1;
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}
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io_close(fds[1]);
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io_close(fds[0]);
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return 0;
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}
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