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#include <sys/types.h>
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#ifdef __MINGW32__
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#include "io_internal.h"
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#include <mswsock.h>
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#else
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#include <sys/socket.h>
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#endif
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#include "socket.h"
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#include "windoze.h"
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int socket_listen(int s,unsigned int backlog) {
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#ifdef __MINGW32__
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io_entry* e;
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int r = listen(s, backlog);
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if (r==-1) return winsock2errno(-1);
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e=array_get(&io_fds,sizeof(io_entry),s);
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if (e && e->inuse) {
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e->listened=1;
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if (e->wantread) {
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/* queue a non-blocking accept */
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DWORD received;
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e->next_accept=socket(AF_INET,SOCK_STREAM,0);
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if (e->next_accept!=-1) {
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AcceptEx(s,e->next_accept,e->inbuf,0,200,200,&received,&e->or);
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e->acceptqueued=1;
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}
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}
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}
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return r;
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#else
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return listen(s, backlog);
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#endif
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}
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