package win32api import ( "errors" "syscall" ) func WTSGetActiveConsoleSessionId() (DWORD, error) { kernel32, err := syscall.LoadLibrary("kernel32.dll") if err != nil { return 0, errors.New("Can't Load Kernel32 API") } defer syscall.FreeLibrary(kernel32) WTGet, err := syscall.GetProcAddress(syscall.Handle(kernel32), "WTSGetActiveConsoleSessionId") if err != nil { return 0, errors.New("Can't Load WTSGetActiveConsoleSessionId API") } res, _, _ := syscall.Syscall(uintptr(WTGet), 0, 0, 0, 0) return DWORD(res), nil } func CloseHandle(hObject HANDLE) error { kernel32, err := syscall.LoadLibrary("kernel32.dll") if err != nil { return errors.New("Can't Load Kernel32 API") } defer syscall.FreeLibrary(kernel32) CH, err := syscall.GetProcAddress(syscall.Handle(kernel32), "CloseHandle") if err != nil { return errors.New("Can't Load CloseHandle API") } if r, _, err := syscall.Syscall(uintptr(CH), 1, uintptr(hObject), 0, 0); r == 0 { return err } return nil }