add debug mode

master v1.2.2
兔子 2 years ago
parent 9065a12b99
commit 48bbc5b776

@ -15,6 +15,10 @@ import (
"time"
)
func init() {
Register(TransferMsg{})
}
type ClientCommon struct {
alive atomic.Value
status Status
@ -46,6 +50,7 @@ type ClientCommon struct {
useHeartBeat bool
sequenceDe func([]byte) (interface{}, error)
sequenceEn func(interface{}) ([]byte, error)
debugMode bool
}
func (c *ClientCommon) Connect(network string, addr string) error {
@ -67,6 +72,16 @@ func (c *ClientCommon) Connect(network string, addr string) error {
return c.clientPostInit()
}
func (c *ClientCommon) DebugMode(dmg bool) {
c.mu.Lock()
c.debugMode = dmg
c.mu.Unlock()
}
func (c *ClientCommon) IsDebugMode() bool {
return c.debugMode
}
func (c *ClientCommon) ConnectTimeout(network string, addr string, timeout time.Duration) error {
if c.alive.Load().(bool) {
return errors.New("client already run")
@ -184,9 +199,14 @@ func (c *ClientCommon) Heartbeat() {
c.lastHeartbeat = time.Now().Unix()
failedCount = 0
}
if c.debugMode {
fmt.Println("failed to recv heartbeat,timeout!")
}
failedCount++
if failedCount >= 3 {
//fmt.Println("heatbeat failed,stop client")
if c.debugMode {
fmt.Println("heatbeat failed more than 3 times,stop client")
}
c.alive.Store(false)
c.mu.Lock()
c.status = Status{
@ -229,7 +249,7 @@ func (c *ClientCommon) readMessage() {
continue
}
if err != nil {
if c.showError {
if c.showError || c.debugMode {
fmt.Println("client read error", err)
}
c.alive.Store(false)
@ -279,7 +299,7 @@ func (c *ClientCommon) loadMessage() {
//transfer to Msg
msg, err := c.sequenceDe(c.msgDe(c.SecretKey, data.Msg))
if err != nil {
if c.showError {
if c.showError || c.debugMode {
fmt.Println("client decode data error", err)
}
return

@ -39,6 +39,8 @@ type Client interface {
StopMonitorChan() <-chan struct{}
Status() Status
ShowError(bool)
DebugMode(bool)
IsDebugMode() bool
GetSequenceEn() func(interface{}) ([]byte, error)
SetSequenceEn(func(interface{}) ([]byte, error))

@ -80,7 +80,3 @@ func defaultMsgEn(key []byte, d []byte) []byte {
func defaultMsgDe(key []byte, d []byte) []byte {
return starcrypto.AesDecryptCFB(d, key)
}
func init() {
Register(TransferMsg{})
}

@ -15,6 +15,10 @@ import (
"time"
)
func init() {
Register(TransferMsg{})
}
type ServerCommon struct {
msgID uint64
alive atomic.Value
@ -42,6 +46,7 @@ type ServerCommon struct {
sequenceDe func([]byte) (interface{}, error)
sequenceEn func(interface{}) ([]byte, error)
showError bool
debugMode bool
}
func NewServer() Server {
@ -65,6 +70,19 @@ func NewServer() Server {
}
return &server
}
func (s *ServerCommon) DebugMode(dmg bool) {
s.mu.Lock()
s.debugMode = dmg
s.mu.Unlock()
}
func (s *ServerCommon) IsDebugMode() bool {
s.mu.RLock()
defer s.mu.RUnlock()
return s.debugMode
}
func (s *ServerCommon) ShowError(std bool) {
s.mu.Lock()
s.showError = std
@ -185,16 +203,22 @@ func (s *ServerCommon) acceptTU() {
for {
select {
case <-s.stopCtx.Done():
if s.debugMode {
fmt.Println("accept goroutine recv exit signal,exit")
}
return
default:
}
conn, err := s.listener.Accept()
if err != nil {
if s.showError {
if s.showError || s.debugMode {
fmt.Println("error accept:", err)
}
continue
}
if s.debugMode {
fmt.Println("accept new connection from", conn.RemoteAddr())
}
var id string
for {
id = fmt.Sprintf("%s%d%d", conn.RemoteAddr().String(), time.Now().UnixNano(), rand.Int63())
@ -282,7 +306,7 @@ func (s *ServerCommon) loadMessage() {
//fmt.Println("received:", float64(time.Now().UnixNano()-nowd)/1000000)
msg, err := s.sequenceDe(cc.msgDe(cc.SecretKey, data.Msg))
if err != nil {
if s.showError {
if s.showError || s.debugMode {
fmt.Println("server decode data error", err)
}
return
@ -526,6 +550,9 @@ func (s *ServerCommon) acceptUDP() {
for {
select {
case <-s.stopCtx.Done():
if s.debugMode {
fmt.Println("accept goroutine recv exit signal,exit")
}
return
default:
}
@ -535,6 +562,9 @@ func (s *ServerCommon) acceptUDP() {
data := make([]byte, 4096)
num, addr, err := s.udpListener.ReadFromUDP(data)
id := addr.String()
if s.debugMode {
fmt.Println("accept new udp message from", id)
}
//fmt.Println("s recv udp:", float64(time.Now().UnixNano()-nowd)/1000000)
s.mu.RLock()
if _, ok := s.clientPool[id]; !ok {

@ -41,6 +41,8 @@ type Server interface {
GetSequenceDe() func([]byte) (interface{}, error)
SetSequenceDe(func([]byte) (interface{}, error))
ShowError(bool)
DebugMode(bool)
IsDebugMode() bool
HeartbeatTimeoutSec() int64
SetHeartbeatTimeoutSec(int64)

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